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0
votes
Duplicate

[Shader Graph] Graph Inspector windows moves with the cursor after a val...

Package: Shader Graph

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Mar 02, 2021

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Version/s: 11.0.0

Steps To Reproduce: 1. Create a new Project2. Window > Package Manager>Shader Graph> Import3. Project > Shader > Crea... Read more

0
votes
Fixed

Errors when pressing "Update component list" on a Ghost Authoring Component

Package: Unity Netcode

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Feb 15, 2021

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Version/s: 0.6.0-preview.7

Reproduction steps:1. Open user attached Project (Delete the Library folder before opening)2. Open Assets\_Test\SampleScene Scene3. ... Read more

0
votes
By Design

[WebGL][Bolt] "Failed to deserialize scriptable object" error is thrown ...

Web Platform

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Feb 28, 2021

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Version/s: 2019.4, 2019.4.21f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached project2. Make a WebGL Build3. Open the built WebGL Player on a browser4. Open the Developer C... Read more

0
votes
Fixed

Addressables cache does not update correctly when changing graphics API

Package: Build Pipeline - Addressables

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Mar 02, 2021

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Version/s: 1.17.5-preview

Reproduction steps:1. Download and open the attached project "994308-VulkanAssetBundles.zip"2. Open the Addressables Groups window (... Read more

0
votes
Fixed

The items in the Theme dropdown in UI Builder needs some cleanup

UI Builder

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Mar 02, 2021

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Version/s:

The Theme dropdown in UI Builder contains default, runtime and Unity Default Theme items which are confusing for users. The followin... Read more

0
votes
Fixed

[Mono] Unity crashes when calling FindObjectsOfType() with a generic abs...

Mono

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Feb 07, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.2f1, 2021.1, 2021.2

How to reproduce:1. Open the attached "1312890 repro" project2. Open the "SampleScene" Scene from the Assets folder3. Enter Play Mod... Read more

0
votes
Fixed

Having a struct in the global CBuffer makes OpenGLCore and GLES3 targets...

Shader System

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Mar 02, 2021

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Version/s: 2019.4, 2020.1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Add the attached shader "GLES3_GLCore_missing_Globals_reflection.shader" to a project2. Select the shader3. I... Read more

0
votes
By Design

Progressive Lightmappers do not support translucent materials

Package: Scriptable Render Pipeline HD

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Mar 02, 2021

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Version/s: 12.0.0

Reproduction: 1) Open the attached project2) Notice the lamp is using a translucent material, its color is produced by the point lig... Read more

0
votes
Not Reproducible

Mesh crashes the mesh importer

Asset - Importers

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Mar 02, 2021

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Version/s: 2021.2

Repro:1. Open attached project2. Right-click the FBX in the project3. Select import Expected: The mesh importsObserved: The editor c... Read more

0
votes
Fixed

[Sprites] The Particle System does not support V2 sprite atlases

Visual Effects - Legacy

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Mar 02, 2021

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Version/s: 2020.2.6f1

Repro steps:1. Open the attached project.2. Observe that only 1 sprite is showing.3. Select the particle system and observe the erro... Read more

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