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0
votes
Fixed

[Android] App crashes on launch when "Render Over Native UI" setting is ...

Mobile

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Aug 22, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.0f1, 2019.3

Repro steps:1. Open attached project2. Make sure the Target API Level is set to 27 or above3. Make sure the "Render Over Native UI" ... Read more

0
votes
Fixed

.dll Import Settings newer actually apply changes

Asset - Importers

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Sep 07, 2019

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Version/s: 2019.3.0a8, 2019.3.0b2, 2020.1

Reproduction steps:1. Create a New Project2. Import a Managed .dll file3. Add a Constraint (e.x. "UNITY_EDITOR")4. Click "Apply"5. S... Read more

0
votes
Not Reproducible

.dll file, defining constrains (might only be unity dlls) causes "StackO...

Scripting

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Sep 08, 2019

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Version/s: 2019.3, 2019.3.0b3, 2020.1

Reproduction steps:1. Create a New Project2. Import a Managed .dll file (e.x. "UnityEngine.dll" from your Unity install)3. Notice "S... Read more

0
votes
Fixed

[UI] "Load More..." button in the Package Managers "My Assets" window re...

Packman

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Sep 08, 2019

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Version/s: 2019.3.0a10, 2019.3.0b2, 2020.1

Reproduction steps:1. Open the Package Manager2. "All packages" -> "My Assets"3. Scroll to the bottom4. "Load More..." Expected R... Read more

0
votes
Fixed

[Profiler] Profiler script entries are prefixed by their Assembly Defini...

Profiling

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Sep 09, 2019

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Version/s: 2017.4, 2018.3.0a1, 2018.4, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Create a New Project2. Create a dummy Script and add to a scene3. Enter Play mode4. Open the Profiler and Reco... Read more

0
votes
Not Reproducible

[ProBuilder] InvalidCastException is thrown when ProBuilder package is r...

Package: Probuilder

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Sep 09, 2019

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Version/s: 4.1.0

Reinstalling the "ProBuilder" package from "Package Manager" throws InvalidCastException error, Refer attached video. Steps to repro... Read more

1
votes
Won't Fix

[WindowsMR][SpatialAnchor] - 2019.3 - Trying to retrive the Native Spati...

Package: WindowsMR

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Apr 30, 2019

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Version/s: 2.0.3

Reproduced with: 2020.1.0a2, 2018.4.8f1 Notes:Found on trunkMight be related to the UWP memory leak where we changed the call on the... Read more

0
votes
Fixed

Vertices for RichText markups do not get stripped if the text does not f...

Text

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Sep 09, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.2f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user-submitted project (InconsistentVertCount)2. Open the SampleScene and enter Play Mode3. See the Console... Read more

2
votes
Fixed

Visual glitches appear in play-mode when 2D Animation Package is used

Package: 2D Animation

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Sep 02, 2019

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Version/s: 2.2.0 - 3.0.4

How to reproduce:1. Open Unity project, attached to a google drive2. From the main menu select Nementic/Windows/Level Start3. In the... Read more

0
votes
By Design

There is no BuildOptions enum for WaitForManagedDebugger option

Build Pipeline

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Aug 14, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Create a new project2. Create a new script3. Try typing "BuildOptions.WaitForManagedDebugger" (needs "using Unit... Read more

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