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[UI Elements] ObjectField type is not recognized when it is set in UXML
Repro steps:1. Open user attached project2. In the Resources folder, open the "TestTemplate.uxml" file and change line 18 to "<ui... Read more
'Sprite Atlas packing is disabled...' information message overlaps with ...
How to reproduce:1. Create and open a new Unity project2. In Project window create a Sprite Atlas3. Observe the Inspector window Exp... Read more
Logs still include a Stack Trace after setting Application.SetStackTrace...
How to reproduce:1. Open tester-attached project (case_1181994-702390-Updated)2. Open the 'MainScene'3. Enter Play Mode4. Open Edito... Read more
Post-Processing layer's OnPreCull method creates a material every frame
Steps to reproduce:1. Download attached project2. Turn on Deep Profiling in the Profiler3. Enter play mode4. Pause the game and disa... Read more
Memory Profiler snapshots don't open in preview-7 if taken in preview-6
Steps to Reproduce1. Take a Memory snapshot with the Memory Profiler package version 0.1.0-preview.6or take the attached snapshot fi... Read more
Custom MenuItem only updates the Editor after restart
When creating custom menus priority attribute does not update correctly until the project is restarted. Reimport or a refresh of the... Read more
Quaternion Euler produces imprecise/incorrect/wrong quaternion rotations...
How to reproduce:1. Open attached project "hyperwheel.zip" and scene "QuaternionBugs"2. Enter Play mode3. Observe Console window Exp... Read more
[Mac][Packman] Package list disappears on clicking on Packages when filt...
Package list disappears on changing package view filter from 'All Packages' to 'In project' or vice-a-versa when packman window is n... Read more
[64bit IL2CPP] Marshal.OffsetOf returns incorrect offset
To reproduce:1. Open the user's attached project using the EnvIronman VM (more information in Edit)2. Open the SampleScene inside of... Read more
Playmode tint Alpha channel doesn't affect some of the Package managers ...
Steps to reproduce:1. Create a new project2. Open Preferences window and lower Playmode tint Alpha channel3. Open Package Manager4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open