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0
votes
Fixed

[InputSystem][XR][Quest 1][Quest 2] Opening Oculus menu causes the Input...

Package: Input System

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Oct 07, 2020

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Version/s: 2020.1.2f1

Repro steps:1. Open attached project2. Build and Run on Quest 1/23. Press the Oculus menu button when the app runs4. Observe the dev... Read more

2
votes
Duplicate

Changing Render Texture Color Format to R8G8B8A8_SRGB automatically reve...

Texture

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Dec 28, 2020

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Version/s: 2019.4.8f1, 2020.1.16f1, 2021.1.0a10

Steps to reproduce:1. Create a new project2. In project window hit Create -> Render Texture or Custom Render Texture3. Change Col... Read more

0
votes
Fixed

Play Mode button, pressed while Scripts are compiling, enters pressed st...

Window management

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Dec 18, 2020

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Version/s: 2020.1.15f1, 2020.1.17f1, 2020.2, 2021.1

How to reproduce:1. Open the attached "1300377.zip" Project2. Open the NewBehaviourScript23. Modify the NewBehaviourScript2 and save... Read more

0
votes
Postponed

Lighting data persist when loading/unloading a Scene with LoadSceneAsync...

Package: Scriptable Render Pipeline HD

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Dec 23, 2020

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Version/s: 10.2.2

How to reproduce:1. Open the user's attached "VolumeTest" project2. Open the "characterScreen" Scene3. Enter the Play Mode4. Press "... Read more

0
votes
Duplicate

The tooltip of a localized field is not displayed when hovering the mous...

Package: Localization Package

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Dec 28, 2020

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Version/s: 0.9.0-preview

How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. In the Hierarchy select the 'Test' object4. Hover the mo... Read more

0
votes
Duplicate

[XR SDK] [SPI] Camera.Render does not render to the right eye when calle...

Package: XR Management

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Oct 22, 2020

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Version/s: 3.2.17

Reproduction steps:1. Open the attached project ("bugtest.zip")2. Open the "Main" scene3. Enable Mock HMD loader (Project Settings -... Read more

0
votes
Fixed

A link to Unity 2020.2 release notes are opened when opening release not...

Editor - Functionality

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Dec 26, 2020

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Version/s: 2021.1.0a1, 2021.1.0b1

How to reproduce:1. Create a new project2. Open the release notes Help->Release Notes Expected results: https://unity3d.com/unity... Read more

0
votes
Fixed

[Android] Eyelid is displayed incorrectly when skinMeshRenderer.SetBlend...

Mobile Graphics

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Oct 13, 2020

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Version/s: 2018.4, 2018.4.27f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open the user's attached project "TestShader.zip"2. Load the Scene "test1"3. Build and Run the project to an And... Read more

0
votes
Fixed

Addressables generates non-deterministic bundles when the Aspect Ratio i...

Package: Build Pipeline - Addressables

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Dec 28, 2020

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Version/s: 1.16.15

How to reproduce:1. Open the user's attached project ("BugAddressableAssetPostprocessor.zip")2. Open "Window > Asset Management &... Read more

2
votes
Not Reproducible

[Addressables] [Investigation] LoadAssetAsync does not obey Application....

Package: Build Pipeline - Addressables

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Dec 28, 2020

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Version/s: 1.16.15

How to reproduce:1. Open the attached project ("ABC.zip")2. Open the Profiler and start recording3. Enter Play mode and press "L" on... Read more

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