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Higher than 0 Step Offset causes Character Controller to suddenly shift ...
To reproduce: 1. Open the attached project 2. Play the "Bug" scene 3. Move the Character Controller to the side of the thin platform... Read more
Component script names may become unreadable in Add Component window if ...
Steps to reproduce: 1. Open a new project 2. Create a script with an abnormally long name 3. Select an object and select Add Compone... Read more
TrailRenderer doesn't function when object position is changed instantly
Steps to reproduce: 1. Open "TestStartOrder.zip" attached project 2. Enter play mode 3. Observe trail sometimes working, sometimes n... Read more
[Mobile] Input.gyro.attitude returns acceleration's values
Reproduction steps: 1) Download and open "916852_gyro.zip" project 2) Build and run "main.unity" scene on Android device which has a... Read more
Realtime GI doesn't reflect light if the light passes thought materials ...
Repro steps: 1. Open "LightBugDemo" project 2. Look at the lighting of every building Expected result: The buildings with the "win... Read more
Canvas anchors do not reappear when closing debug Inspector's window
It seems in Unity, there's always the main window for each window type (example: even when multiple Inspector window's are present i... Read more
Audio Source become louder on occasion if played on a loop
Reproduction Steps: 1. Import attached project. 2. Open "TestScene". 3. Enter Play mode. Expected results: Audio source volume is t... Read more
AnimationLayerMixerPlayable crashes while adding several inputs to the s...
Reproduction steps: 1. Open the attached project "LayerMixerCrash.zip"; 2. Open the Crash.scene and enter a play mode; 3. Press the ... Read more
Unity documentation link is created in start menu when installing Unity ...
To reproduce: 1. Install appropriate Unity version without documentation (uncheck in installation wizard) 2. When installed, go to C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects