Search Issue Tracker
Shader compiler strips/munges code it shouldn't, breaking parallax effec...
*Please find the repro project in comment* Steps: 1. Open the repro scene 2. Open shader "MegaSplat_Example_Mesh" and go to line 20... Read more
Animation breaks when fbx scale is different from reference
Reproduction steps: 1. Open the attached project (MOBUImportPb.7z.zip). 2. Hit play and see that animation running fine. 3. In "Proj... Read more
A synced variable, changed by passing it to a function with parameter re...
To reproduce: 1. Open the project, attached by tester (syncVarRef.zip) 2. Build the project for standalone 3. Launch the build as h... Read more
Object picker does not find a prefab with the required component if the ...
To reproduce: 1. Open the project, attached by tester (objectPickerBug.zip) 2. Open the "NewScene" scene 3. Select the Test game ob... Read more
Box Collider 2D auto tiling is not matching sprite's size when using 3-s...
To reproduce: 1. Open my attached project 2. In Hierarchy window, select TileSprite game object 3. In Inspector window, try changing... Read more
[HoloLens] Crash on play mode with holographic emulation when 'Fantastic...
Steps to reproduce: 1. Open attached project 2. Open "MainScene" scene 3. Open Quality Settings (Edit -> Project Settings -> Quality... Read more
Having two scenes with the same filename in one bundle would cause error...
Open the attached project: 1. Open the attached project. 2. Go to Bundles > Build. 3. Check the Console: Assertion failed: Assertio... Read more
[OSX] Clicking Help->Software Licenses on a Mac doesn't open anything
Steps to reproduce: 1. Open Unity on any version of 5.6 or above. 2. In the top menu bar go to Help -> Software licenses 3. Nothing ... Read more
Different animation pops in when enabling and disabling an animation par...
Repro steps: 1. Open "AnimationBug" project 2. Enter Play mode 3. Look at the animation transitions Expected result: The animation... Read more
[HoloLens] OnApplicationPause not called when HoloLens tracking is lost
Steps to reproduce: 1. Open attached project "911936.zip" 2. Build "MainScene" scene for UWP 3. Open VS solution 4. Deploy on HoloLe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects