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Won't Fix
Votes
1
Found in
5.5.0f3
Issue ID
911936
Regression
No
[HoloLens] OnApplicationPause not called when HoloLens tracking is lost
Steps to reproduce:
1. Open attached project "911936.zip"
2. Build "MainScene" scene for UWP
3. Open VS solution
4. Deploy on HoloLens device
5. Cover HoloLens tracking sensors with your hands to lose tracking
6. Observe VS output: OnApplicationPause(true) doesn't get called even though application pauses
7. Uncover tracking sensors
8. Observe VS output: OnApplicationPause(false) gets called
Expected behavior: OnApplicationPause(true) is called when Holographic Tracking State is lost
Reproducible with: 5.5.3p3, 5.6.1p4, 2017.1.0b9, 2017.2.0a3
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Resolution Note (2018.3.X):
We are no longer fixing issues in 2018.3. If your issues still occurs in Unity 2018.4 or Unity 2019.3 and greater, please re-submit your bug for consideration.