Search Issue Tracker

Won't Fix

Votes

1

Found in

5.5.0f3

Issue ID

911936

Regression

No

[HoloLens] OnApplicationPause not called when HoloLens tracking is lost

XR SDK

-

Steps to reproduce:
1. Open attached project "911936.zip"
2. Build "MainScene" scene for UWP
3. Open VS solution
4. Deploy on HoloLens device
5. Cover HoloLens tracking sensors with your hands to lose tracking
6. Observe VS output: OnApplicationPause(true) doesn't get called even though application pauses
7. Uncover tracking sensors
8. Observe VS output: OnApplicationPause(false) gets called

Expected behavior: OnApplicationPause(true) is called when Holographic Tracking State is lost

Reproducible with: 5.5.3p3, 5.6.1p4, 2017.1.0b9, 2017.2.0a3

  1. Resolution Note (2018.3.X):

    We are no longer fixing issues in 2018.3. If your issues still occurs in Unity 2018.4 or Unity 2019.3 and greater, please re-submit your bug for consideration.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.