Search Issue Tracker
Not Reproducible
Votes
2
Found in
5.6.1f1
Issue ID
920169
Regression
No
[HoloLens] Crash on play mode with holographic emulation when 'Fantastic' quality setting is disabled for UWP
Steps to reproduce:
1. Open attached project
2. Open "MainScene" scene
3. Open Quality Settings (Edit -> Project Settings -> Quality)
4. Check 'Fantastic' quality setting checkbox under UWP
5. Open Holographic Emulation window
6. Choose any emulation mode
7. Enter and exit play mode *everything works fine*
8. Uncheck 'Fantastic' quality setting checkbox under UWP
9. Enter play mode
Actual result: Editor either freezes or crashes
Reproducible with: 5.5.3p3(crash), 5.6.1p3(freeze), 2017.1.0b9(freeze), 2017.2.0a3(crash)
Crash logs attached
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
stepan-stulov
Feb 01, 2018 18:28
Seems to be fixed in 2018.1 beta5
stepan-stulov
Feb 01, 2018 14:42
Crashes for me in 2017.3 regardless of quality settings.