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The splash image is not being letter boxed like it should
When the "Scale to fit (letter-boxed)" Splash scaling type is selected, the image still gets stretched. Reproduced on:Google Nexus 4... Read more
Unity Tabs are freezing if you press Escape while dragging
Drag any Unity tab (e.g. Project Browser) like you would want to dock it somewhere and press Escape. The tab will freeze where it is... Read more
wrath of the titans: plugin crash starting level
-e: see title-tested & crashes on: Win7: chrome30, opera17; OSX10.8: chrome 30, ff24-fine with 4.2.2 runtime -maybe same as http... Read more
EditorOnly tag doesn't work on disabled objects
To reproduce:1. Open project EditorOnlyTagBug2. Build and run the scene EnabledObjectsWithEditorOnlyTag3. Inspect the memory usage o... Read more
Pressing Escape while editing text fields doesn't end the edit and doesn...
- Create a GUIText and in the Text field write something and commit that by pressing Enter.- Click somewhere in the Text field again... Read more
Pressing Escape after dragging a number variable will Undo the change
- Hover mouse over the Depth field in the Camera component and drag to change it's value- Press Escape Expected: Nothing happens! Th... Read more
Escape acts like Undo when dragging Animator states
- Create an Animator asset- Open the Animator window and drag Any State to a different position- Press Escape Expected: Nothing happ... Read more
Escape acts as Undo when adding new Parameters to an Animator
- Create Animator and open Animator window- Press ' ' to add a new Float Parameter and press Escape Expected: nothing happens (Unity... Read more
Escape acts us Undo on Animator states and transitions
- Create Animator and in Animator Window right click and add a new state- Press Escape and notice state gets removed (doesn't happen... Read more
Newly created animation event or animation key is cancelled when Escape is
- Select an object with an animation- Go to the Animation Window and create a new Animation Event- Press Escape Expected: nothing ha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"