Search Issue Tracker
[Windows] Build fails on iOS when language with non latin characters is ...
How to reproduce: 1. Create a new project 2. Switch to iOS platform 3. Build the project Actual: Build fails Reproducible with: 2... Read more
Unity freezes on an Easy Save plugin script when project is being built
To reproduce: 1. Open user's attached project ("Ridunkulous2019") 2. CTRL +B to Build the project - Editor freezes Reproduced with:... Read more
[ShaderGraph] "Random" controls selected and can't interact with the Graph
Repro: 1. Create a new project using 2019.2.0b8 2. Download the LWRP package via the Package Manager window 3. Create a LWRP asset a... Read more
Disabling SystemGroup does not trigger OnStopRunning for Systems in that...
How to reproduce: 1. Open attached project 2. Enter the Play Mode 3. Press 'Start System Group' button 4. Press 'Start System' butto... Read more
Changing the Graphic Component of a Masking UI breaks the masking
Steps to reproduce: 1. Create a GameObject "Root" in a canvas 2. Add the component Image (or RawImage) and the component Mask to "Ro... Read more
[Linux] Silent crash when attempting to load projects in 2019.2.0a10+ or...
To reproduce: 1) Create new project on an older version (tested with 2019.2.0a1 and 2019.2.0a9) 2) Close Unity 3) Open same project ... Read more
Delete, Duplicate, Find, Frame Selected and Copy/Paste are not working o...
Reproduction steps: 1. Open "FocusNotEditable.zip" project 2. Open "SampleScene" scene 3. Select "CubeA" 4. "BUGREPORT" -> "Set Not... Read more
[D3D11] Camera render target not being removed when set to null in batch...
When executing the editor in batch mode having assigned a render texture to a camera as it's target setting that target to null does... Read more
[Linux] Clicking the + button in the Binding popup window closes the Bin...
How to reproduce: 1. Open the originally attached project ('InputSystemTest.zip') 2. Open 'SampleScene' and select the BindingTest G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Capacity field in the “Particle System Info“ is not updated when changing the Visual Effects Graph is not saved
- [VFXG] Setting an exposed texture to none assigns a random texture
- Rigidbody2D with interpolation position breaks when rotation is set and Time.timeScale is adjusted
- Non-bold Japanese characters become bolder when the first button has those characters in bold in a custom window rootVisualElement
- The window divider between the Project and Animator windows does not move when trying to drag it from the Animator window side