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Editor spits Internal Errors when loading Scene asset with AssetDatabase...
How to reproduce:1. Open the attached "BugReports1.zip" Project2. Click on Example > ReadObjectsBug3. Drag the "SampleScene.unity... Read more
[Visual Effect] Unable to set the maximum size of Array beyond 1 in Prop...
Unable to set the maximum size of Array beyond 1 in Visual Effect property Sheet element. Steps to repro:1. Create a new project.2. ... Read more
In Input System Package Settings window some of the settings' names are ...
To reproduce:1. Create a new project2. Install Input System package3. Go to Edit > Project Settings > Input System Package4. O... Read more
[TextMeshPro] Characters are missing when generating font atlas from a s...
To reproduce:1) Download the files attached2) Install Bebas Neue Font3) Create a new project and add the files to the project4) Go t... Read more
[WebGL] Builds don't allow separate control on canvas render buffer size
To reproduce:1) Create a new project2) Add a Sphere to the scene (and make it bigger to see the issue better, for example, 5/5/5 in ... Read more
[GPU PLM] Black light probes after baking the scene with baked emissive,...
Steps to repro:1. Open the attached project and 'CornellBox' scene;2. Let the scene auto-bake;3. Observe the Scene view when the bak... Read more
The Key does not add in the Trail Renderer when adding from Right-Click ...
How to reproduce:1. Open "SampleScene" Scene in the attached "repro1179947.zip" Project2. Click on "Main Camera" GameObject3. Right-... Read more
Visual Studio breakpoint is not hit if it's placed inside a namespace th...
How to reproduce:1. Open the "Breakpoint_Broken.zip" project2. Open the "ExampleScene.unity" scene3. Open the vList.cs in Visual Stu... Read more
UnityLinker exception when building to any platform with managed code st...
To reproduce:1. Open attached project2. Build and run to any platform Actual result: the Fatal error in Unity CIL Linker appearExpec... Read more
[HDRP] Enabling SSR in HDRP quality settings breaks rendering loop
Version tested: 19.3.a12 + 7.0.1 Steps to reproduce: 1) Open attached project, SampleScene2) Go to Edit -> Project Settings ->... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open