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Polybrush paint tool is not visible on some parts of the Mesh when Scene...
How to reproduce:1. Open the attached project's "case_1306986-Project.zip" Scene labeled "SampleScene"2. Open the Polybrush tool Win... Read more
ParticleSystem.Prewarm is caused when calling ParticleSystem.Simulate ev...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Press the "Space" key4. Open up ... Read more
Crash on MetaYAML::Write when opening a project with a .meta file conflict
Reproduction steps:1. Open the user's attached project-- observe crash Reproducible with: 2019.3.0a1, 2019.4.19f1, 2020.2.3f1, 2021.... Read more
HDAdditionalCameraData.OnEnabled() adds 2.6 seconds to Domain Reload eve...
Using the parent case as a repro project, modifying a C# file will causing a domain reload, and out of that time 2-2.6s are spent in... Read more
Assertion failed on expression: 'request.key.guid.IsValid when selecting...
Reproduction steps:1. Open the user's attached project2. Open scene "HeaderScene"3. Enter Play Mode4. In the Hierarchy, select "Wood... Read more
NotSupportedException is thrown when compiling/recompiling project with ...
Reproduction steps:1. Download and extract user's project "AssemblyUpdaterSaturation.zip"2. Open Assets folder inside Project folder... Read more
Abrupt offset in the Root Motion when using AnimationPlayableUtilities.P...
Reproduction steps:1. Open user's project "animation-root-glitch.zip"2. Open "SampleScene" Scene3. Enter Play Mode4. Notice how the ... Read more
UI Sliders move without OnClick action
Reproduction steps:1. Open attached project "Slider.zip" and scene "MainScene"2. Enter Play Mode3. In Game View, select and drag the... Read more
Assembly Version Validation disabled when using IL2CPP scripting backend
Reproduction steps:1. Open new Unity project2. Change Edit -> Project Settings -> Player -> Other Settings -> Scripting ... Read more
audio mixer with 'sends & receives' reports 0 audibilty to profiler
Reproduction steps:1. Open attached project "AudioMixer.zip" and scene "SampleScene"2. In Profiler window, enable Deep Profile, go t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed