Search Issue Tracker
Fixed in 1.1.0
Votes
0
Found in [Package]
1.1.0-pre.1
Issue ID
1306986
Regression
No
Polybrush paint tool is not visible on some parts of the Mesh when Scene View Camera is within enclosed GameObject
How to reproduce:
1. Open the attached project's "case_1306986-Project.zip" Scene labeled "SampleScene"
2. Open the Polybrush tool Window (Tools->Polybrush->Polybrush Window)
3. In Hierarchy, select the "cube" GameObject
4. In the Polybrush Window, select the Vertex Color painting tool
5. Move the Scene View Camera inside the "cube" GameObject
6. Rotate the Camera
7. Try painting with the Polybrush tool
Expected result: Polybrush painting tool works the same as outside of the object
Actual result: Brush doesn't appear on some parts of the Mesh
Reproducible with: 1.1.0-pre.1 (2018.4.31f1, 2019.4.18f1, .2020.2.3f1, 2021.1.0b4, 2021.2.0a3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Emoji and Ligature sequences containing Variant Selectors are misinterpreted
- Errors “Render Graph Execution error” and "KeyNotFoundException" are thrown and Scene/Game views are not rendered when RenderGraphBuilder has AsyncCompute enabled
- Separation Line is used at the bottom of Prefab dropdown options when there is nothing to separate
- Color Picker Window Shows UI Artifact on Ubuntu Until Mouse Movement
- WebGPU Build fails when the Inference Engine package is installed
Resolution Note (fix version 1.1.0):
Fixed package version available in Unity 2018.4.0f1 and above