Search Issue Tracker
Fixed in 1.1.0
Votes
0
Found in [Package]
1.1.0-pre.1
Issue ID
1306986
Regression
No
Polybrush paint tool is not visible on some parts of the Mesh when Scene View Camera is within enclosed GameObject
How to reproduce:
1. Open the attached project's "case_1306986-Project.zip" Scene labeled "SampleScene"
2. Open the Polybrush tool Window (Tools->Polybrush->Polybrush Window)
3. In Hierarchy, select the "cube" GameObject
4. In the Polybrush Window, select the Vertex Color painting tool
5. Move the Scene View Camera inside the "cube" GameObject
6. Rotate the Camera
7. Try painting with the Polybrush tool
Expected result: Polybrush painting tool works the same as outside of the object
Actual result: Brush doesn't appear on some parts of the Mesh
Reproducible with: 1.1.0-pre.1 (2018.4.31f1, 2019.4.18f1, .2020.2.3f1, 2021.1.0b4, 2021.2.0a3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Multiplayer Play Mode package throws ArgumentNullException and can't be installed via Package Manager
- Video preview in the Inspector freezes shortly after the first play and does not recover until paused and replayed
- MSB3277 conflicts between different versions of "System.Numerics.Vectors" when using DotNet 11.0
- "Cannot create Settings Providers for: CreateAllChildSettingsProviders" error is thrown in the Console after fixing PolySpatial visionOS package validation error after installing XR Interaction Toolkit VisionOS Sample
- "Unable to find style 'VideoClipImporterLabel' in skin 'GameSkin' " warning thrown when converting the Video Clip Inspector to a floating window in Play mode
Resolution Note (fix version 1.1.0):
Fixed package version available in Unity 2018.4.0f1 and above