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Unable to build different variable types on different Platforms
How to reproduce:1. Open the attached "Android test.zip" Project2. Try to build the Project on Android3. Observe the Console Expecte... Read more
[Recorder] Serialized target has been destroyed error is thrown if undo ...
"Serialized target has been destroyed" error is thrown if undo is pressed after deleting any recorder. Refer the attached video Step... Read more
[Recorder] Dropdown buttons for Record Setting preset do not respond whe...
Dropdown buttons for a preset of Record settings do not respond when clicked on header name. Dropdown responds only on clicking on t... Read more
UnityWebRequestAsyncOperation.progress is returned as an integer instead...
Reproduction steps:1. Open user's attached project and Scenes/SampleScene scene2. Open the 1238418Python.py script in the attached p... Read more
[UWP] Virtual object accuracy tracking loss on HL1 and HL2
How to reproduce:1. Open the attached "Submission.zip" project2. Build to UWP3. Open built solution in Visual Studio4. Start Debuggi... Read more
Editor crashes when attempting to upload a 0KB file via WebRequest
Reproduction steps:1. Open user attached Project2. Open "Assets\Scenes\SampleScene" Scene3. Press Play Expected result: Editor doesn... Read more
[XR] Player.log is spammed with "[XR] Error determining if we should qui...
Reproduction steps:1. Make sure Oculus Service is disabled2. Open the user's attached "Test_VR_XRig.zip" project3. Build and Run the... Read more
Scene camera can't be moved when interacting with it if a dropdown with ...
How to reproduce:1. Open the attached "1310164.zip" project2. Open the SampleScene3. Select the "Cube" GameObject in the Hierarchy4.... Read more
[XR][SteamVR] Editor crashes on Valve.VR.CVRChaperone.GetPlayAreaSize wh...
Reproduction steps:1. Open the user's attached project2. Load the "Game" scene3. Enter Play mode4. Exit SteamVR-- Observe the crash ... Read more
Wireframe is not the same size as the GameObject which is using Shader w...
How to reproduce:1. Open the user's attached "WireframeVertexShaderBug" project2. Open the Scene "SampleScene"3. Change the Shading ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field