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Fixed in 3.0.0-pre.1
Votes
1
Found in [Package]
2.5.2
Issue ID
1310182
Regression
No
[Recorder] Serialized target has been destroyed error is thrown if undo is pressed after deleting any recorder
"Serialized target has been destroyed" error is thrown if undo is pressed after deleting any recorder. Refer the attached video
Steps to reproduce:
1) Create a new project
2) Window > Package Manager > Install Unity Recorder
3) Window > Package Manager > Install Mobile Notifications
4) Add any Recorder > Delete the recorder
5) Edit > Undo or Press Ctrl+Z
Actual result: "Serialized target has been destroyed" error is thrown in console
Expected result: No errors should be thrown in console
Occurring in: 2021.2.0a3, 2021.1.0b5, 2021.1.0a1, 2020.2.2f1, 2020.1.13f1, 2019.4.9f1
Environment: Both Windows and Mac
Stack Trace:
SerializedObject target has been destroyed.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Unity.Notifications.NotificationSettingsProvider:<Initialize>b__16_0 () (at Library/PackageCache/com.unity.mobile.notifications@1.3.2/Editor/NotificationSettingsProvider.cs:67)
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler ()
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vizgl
Aug 03, 2025 01:29
Still not fixed in the latest version [2.4.1]