Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2018.4.X, 2019.4.X
Votes
0
Found in
2018.4
2018.4.31f1
2019.4
Issue ID
1308013
Regression
No
UnityWebRequestAsyncOperation.progress is returned as an integer instead of a float value
Reproduction steps:
1. Open user's attached project and Scenes/SampleScene scene
2. Open the 1238418Python.py script in the attached project root folder
3. Enter the Play mode and observe the Console window
Expected result: Progress is printed as a float value
Actual result: Progress is printed as an integer value
Reproducible with: 2018.4.31f1, 2019.4.18f1, 2019.4.19f1
Not reproducible with: 2018.4.30f1, 2019.1.0a1, 2019.4.17f1, 2020.1.0a1, 2020.1.0a18, 2020.2.2f1, 2020.2.3f1, 2021.1.0b5, 2021.2.0a3
Could not test with: 2020.1.0a19, 2020.1.17f1, 2020.2.1f1 (Could not test because of Case 1238418 issue)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Typos in High Definition 3D sample tutorials
- “Handles.Repaint called outside an editor OnGUI" error is thrown in the Console when creating a new Tile Palette from the Tile Palette Overlay in Scene view
- Shader Graph window icon is blurry and low quality when the Shader Graph is created using the Universal 2D template
- “Export HDRP Sky to Image” command error message does not indicate that Game view must be visible
- Adaptive Performance Settings Framerate field doesn't display the "supported without VSync" warning, when the field is collapsed in Build Profiles
Resolution Note (fix version 2020.2):
Fixed in: 2020.2.2f1
Resolution Note (fix version 2019.4):
Fixed in: 2019.4.22f1
Resolution Note (fix version 2018.4):
Fixed in: 2018.4.33f1