Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2018.4.X, 2019.4.X
Votes
0
Found in
2018.4
2018.4.31f1
2019.4
Issue ID
1308013
Regression
No
UnityWebRequestAsyncOperation.progress is returned as an integer instead of a float value
Reproduction steps:
1. Open user's attached project and Scenes/SampleScene scene
2. Open the 1238418Python.py script in the attached project root folder
3. Enter the Play mode and observe the Console window
Expected result: Progress is printed as a float value
Actual result: Progress is printed as an integer value
Reproducible with: 2018.4.31f1, 2019.4.18f1, 2019.4.19f1
Not reproducible with: 2018.4.30f1, 2019.1.0a1, 2019.4.17f1, 2020.1.0a1, 2020.1.0a18, 2020.2.2f1, 2020.2.3f1, 2021.1.0b5, 2021.2.0a3
Could not test with: 2020.1.0a19, 2020.1.17f1, 2020.2.1f1 (Could not test because of Case 1238418 issue)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
Resolution Note (fix version 2020.2):
Fixed in: 2020.2.2f1
Resolution Note (fix version 2019.4):
Fixed in: 2019.4.22f1
Resolution Note (fix version 2018.4):
Fixed in: 2018.4.33f1