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[iOS] FileNotFoundException when building a project with Facebook SDK fo...
How to reproduce:1. Build the "fbsbktest.zip" project for iOS Actual result: Build succeeds, but an error is thrown: FileNotFoundExc... Read more
UdpNetworkDriver.ScheduleUpdate() generates garbage on every call
To reproduce:1. Open the attached project2. Enable Dev Build and Autoconnect Profiler3. Build and Run IL2CPP APK on Android4. In the... Read more
[Metal]Custom shader isn't visible in Build and Player when using Metal
How to reproduce:1. Open the attached WeatherMaker.zip project2. Run the demo scene3. In the cloud dropdown select heavy clouds4. No... Read more
[Linux] Play keyboard shortcut doesn't work when in playmode
To reproduce:1) Create a new project2) Press Ctrl+P Expected: Scene starts playing 3) Press it again Actual: Scene doesn't stop play... Read more
[Linux] While in play mode, scene mode controls holding right mouse butt...
To reproduce:1) Create a new project2) Play it3) Switch back to the scene view4) Hold right mouse button and either move it around o... Read more
Assets used in components of a nested Prefab are counted as direct depen...
Note: This issue shows a bug in our AssetDatabase.GetDependencies(someFiles, false); (calculating direct dependencies) How to reprod... Read more
[Terrain] Undo silently fails for Splatmap painting; when Heightmap reso...
Reproduced in:Version 2020.1.0a2 (d3fe9dc000c3), Sat, 24 Aug 2019 19:47:28 GMT, Branch: trunkVersion 2019.1.12f1 (f04f5427219e), Wed... Read more
Editor crashes when creating new Texture2D with DXT1Crunched, DXT5Crunch...
Steps to reproduce:1. Download 1179336_repro.zip and open "SampleScene"2. Enter play mode Results: Editor crashes when creating Text... Read more
Cloth Constraints Max Distance and Surface Penetration value Sliders are...
Reproduction steps:1. Open the attached project named Case_11794962. Select the "Plane" in the Hierarchy3. Open the Cloth Constraint... Read more
[VCS] Project Settings asset is automatically checked out when closing t...
How to reproduce:1. Create a new project in your prefered workspace2. Open it, connect it to perforce and submit its assets3. Close ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open