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Dynamic shadows fail to render if the camera's near plane is very close ...
How to reproduce: 1. Open attached project "FrustumShadowPrecision" and open Scene "SampleScene" 2. Enter Play Mode 3. Observe spher... Read more
Disabled game object UV overlay is broken in the lightmap preview window
Steps to reproduce: 1. Download the attached project, and open SampleScene 2. Navigate to Lighting Settings and bake your lightmaps... Read more
Square artefact in the middle of an image when it is imported into Unity...
Steps to reproduce: 1. Open attached project "1000001_Images_Test.zip" 2. Open Test scene 3. Change to 2d View and zoom in on images... Read more
Custom scripted Editor menu function is not triggered via hotkey combina...
To Reproduce: 1. Open attached project ("ShortcutsCustom") 2. Enter Play mode 3. Press CTRL+L -- A scene is added to the current sce... Read more
Only one of the selected tracks in Timeline is deleted when deleting thr...
How to reproduce: 1. Open attached project "Case_1117712_Selected.zip" 2. Select Main Camera GameObject 3. Open TimeLine Window 4. S... Read more
Editor crashes at MaterialScripting::Lerp when Renderer.material.Lerp() ...
Steps to reproduce: 1. Download 1117775_repro.zip 2. Open "Map" scene 3. Enter play mode Results: editor crashes when one of the R... Read more
[2D][Mobile] Animation not working on Mobile builds when Managed Stripin...
To reproduce: 1. Open the QA's attached project 2. Make sure the Managed Striping Level is set to High 3. Build on Mobile, both Andr... Read more
WebGL crash inside GC
How to reproduce: 1. Open the attached "UnityTest.zip" 2. Build and run the project on WebGL 3. Copy 'content' folder from UnityTest... Read more
Some EditorPrefs properties are deleted when running and closing multipl...
How to reproduce: 1. Download the user-attached reproduction archive(reproduction_603812) 2. Edit 'run1.sh' and 'run2.sh' to fit you... Read more
Shader that uses "AutoLight.cginc" draws shadow on fully illuminated Gam...
How to reproduce: 1. Open the minirepro project attached by QA in comment 2. Open the scene "ShadowBug" 3. Make sure that Project se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fog "Density" field dragging is too sensitive
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- Console window loses focus of the last message when a lot of messages are shown in a row
- Shadow artifacts appear when using a merged mesh with a specific Near Plane value in the Play Mode in URP
- "TlsException: Handshake failed - error code: UNITYTLS_INTERNAL_ERROR" error when a lot of web requests are sent within a few minutes