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[WebCamTexture][Android][Meizu] FPS are not changed to requested value i...
How to reproduce:1. Open the attached project2. Build and run a project on Android3. Click on '03_SetFPS_Test' button to switch the ... Read more
[IL2CPP] x86 Player craches when an calling a native plug-in
Steps to reproduce:1. Download attached project2. Build a Standalone player- Target Platform: Windows- Architecture: x86- Scripting ... Read more
Blue highlight is not available for Contribute and Receive GI in Mesh Re...
Blue highlight is not available when changes are made to Contribute GI, Receive GI, Lightmap parameters and Optimize realtime UVs in... Read more
Player Settings window becomes blank and starts spitting errors after go...
How to reproduce:1. Create a new Project2. Go to Project Settings > Player > Android Settings > Icon3. Observe the Project ... Read more
Vector3 does not implement IFormattable interface
How to reproduce:1. Open the attached 'project-1179279.zip' project2. Enter Play mode and observe the Console window Expected result... Read more
[HDRP] Lit shader refraction works differently on OSX and Windows
Steps to reproduce1) Open attached scene both on Windows and Mac machines2) Switch to Game view3) Observe different results with sam... Read more
Calling AssetBundle.LoadFromMemoryAsync doesn't load bundles if calling ...
How to reproduce:1. Open Unity project, attached to the user's email2. Load InitialScene scene3. Press Build -> Build Win64 in th... Read more
[IMGUI] Timing checkbox is clipped in the Animator layer settings window
Timing checkbox is clipped in the Animator layer settings window. Steps to repro:1. Open the attached project.2. Windows > Animat... Read more
[GPU PLM] Indirect lighting does not work with cutout materials
How to reproduce:1. Open the attached "GPULightmapperCutout.zip" project2. Open the "GItesting" scene3. In the Lighting window, sele... Read more
[UWP] Some models are invisible in Unity player when using import option...
How to reproduce:1. Open attached project "repro_1179051_UWP"2. Build and run the project Expected result: models are visible in the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code