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Nested asset name will not update in Project View if renamed from a script
How to reproduce:1. Open the attached project2. Select TestAsset in the Project View3. In the Inspector type in a new name at Nested... Read more
[2D Renderer] Point Light 2D keeps the Cookie/Sprite property when upgra...
How to reproduce:1. Open the attached "PointLight.zip" project in 2021.1 or 2021.22. Open the "SampleScene" Scene3. Select the "Poin... Read more
Stop Playing and Recompile option causing errors and recompiling at the ...
Reproduction steps:1. Create a new Project2. Go to Edit > Preferences > General; and set Script Changes While Playing to Stop ... Read more
2D PSD Importer always reimports .psb files when switching build platforms
Reproduction steps:1. Open user's project "Test.zip"2. In the top menu bar, open File/Build Settings...3. Notice how it's currently ... Read more
[Mobile] [Texture] Sprite corrupted or invisible in Atlas using certain ...
Reproduction steps:1. Open project in "AtlasIssue.zip"2. Set the platform to iOS (File -> Build Settings)3. In the Project window... Read more
SpriteShapeController throws argument exception when disabling Edit Spli...
How to reproduce:1. Open the attached project2. Open bugscene3. Select SpriteShape in the Scene Hierarchy4. Click Edit Spline in the... Read more
Editor Game View does not respond to Windows UI scaling at runtime
How to reproduce:1. Create a new Unity project2. Make sure Game View is visible3. Change the Windows text size to 125% (right-click ... Read more
[URP] 2D Light gets culled when one light is using 2 Target Sorting Laye...
How to reproduce:1. Open the attached "1328012_Repro" project2. Open the "Test" Scene3. In the Scene view move the Camera so only on... Read more
TextMeshPro underlay does not render correctly when loading the font and...
How to reproduce:1. Open the attached project2. Click Play3. Observe the Game View Expected result: You can see the underlay complet... Read more
GradientEditor window gradient field becomes gray on hover
Steps to Reproduce:1. Create a new project2. In Hierarchy, Right-click > Effects > Particle System3. In Inspector, click on St... Read more
All about bugs
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Latest issues
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it