Search Issue Tracker
By Design
Votes
0
Found in
2018.4
2019.4
2020.3
2020.3.0f1
2021.1
2021.2
Issue ID
1328555
Regression
No
Editor Game View does not respond to Windows UI scaling at runtime
How to reproduce:
1. Create a new Unity project
2. Make sure Game View is visible
3. Change the Windows text size to 125% (right-click desktop > Display Settings)
4. Observe the Game View
Expected result: The Game View does not change
Actual result: Grey bars appear around the Game View
Reproducible with: 2018.4.33f1, 2019.4.23f1, 2020.3.4f1, 2021.1.3f1, 2021.2.0a13
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] AR Camera Background has a white/bright tint when deployed with Gamma Color Space and Vulkan API
- Crash on TextCore::OTL_GPOS_TableReader::GetLookupList when changing to a specific Font in the UI Builder
- Reverting [SerializeReference] List property creates persistent element overrides in Prefab Variants
- Check mark in Enum element is misaligned when hovered on in Play mode
- Poor contrast on Animation Clip names properties when using the Dark mode
Resolution Note (2021.2.X):
If desired, disabling low resolution aspect ratio mode in the GameView Aspect Ratio dropdown removes the gray bars.