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Build fails when the Editor files are in the same Assembly Definition as...
To reproduce: 1. Open the project, attached by the tester (New Unity Project.zip)2. Build the project for PC standalone Expected: th... Read more
[UnityTestRunner] NUnit tests in a DLL stored under an Editor folder are...
How to reproduce:1. Open up the terminal (or command line for Windows).2. Run the command <Path_To_Unity> -batchmode -projectP... Read more
Changes in the Inspector values cause "Time.deltaTime" to 'stutter'/be i...
Reproduction steps:1. Open "MinimalRepro.zip" Project2. Open "Main" Scene3. In the Hierarchy window select the "Main Camera"4. Enter... Read more
[UI] Parent object Layout Group changes the Child object elements (posit...
Steps to reproduce:1. Open user attached project2. Go to Canvas -> Panel -> Bottom3. Disable the Horizontal Layout Group4. Obs... Read more
Call to IPGlobalProperties.GetActiveUdpListeners() returns correct IP bu...
To reproduce: 1. Open the project, attached by the tester (PortNumberWrong.zip)2. Open the "SampleScene" scene3. Enter Play mode4. O... Read more
Stuttering in Editor, but not Player
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Open "Main" Scene3. Enter Play mode4. See that the movement sometimes stutt... Read more
[Editor] Asset import and resource file generation throws an opening fil...
Asset import and resource file generation throws an opening file failed error multiple times Steps to Repro:1. Create new project or... Read more
[UI] Text-outline forms copies of outline while updating "Effect Distanc...
Text-outline forms copies of outline while updating "Effect Distance" values. Steps to repro:1. Open attached project.2. Select OutL... Read more
[SRP] Shadow Cascades Draw Mode does not work
To reproduce:1. Create a new project with 'Lightweight - Preview' template2. Change scene Draw Mode to 'Shadow Cascades' Expected: S... Read more
[LinuxEditor] Removing a "MenuItem" from a script doesn't remove it, cli...
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Notice the custom Menu Item "Foo" and its position in the Menu3. Open the "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used