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[PLM] Texel validity visualization is sometimes only shown for some ligh...
Texel validity visualization does not show for some lightmaps. See the image below. The plane and sphere are in separate lightmaps, ... Read more
[Polybrush] Normals are not updated when modifying a mesh
Steps to reproduce: 1. Open user attached project 2. Click Tools -> Polybrush -> Polybrush Window 3. Paint on the selected mesh 4. O... Read more
[MSE] "Bake paused in play mode" incorrectly appears in progress bar aft...
When entering into play mode with additively loaded scenes in the Hierarchy, "Bake paused in play mode" text incorrectly appears in ... Read more
[Mac 10.13]Pink screen is rendered by scene view on creating a new proje...
[Mac 10.13]Pink screen is rendered by scene view on creating a new project using HDRP template Pink screen is rendered by scene vie... Read more
Mesh with high compression size is higher than with no compression
To reproduce: 1. Open project 2. Build and run 'MyScene' with Development build and Autoconnect Profiler enabled 3. Connect the play... Read more
LineRenderer sometimes does not change its startWidth or endWitdh when c...
How to reproduce: 1. Open attached project ("LineRendererNotDissapearingBug.zip") 2. Enter Play Mode 3. In Hierarchy, delete "Target... Read more
Asset Bundle dependencies are included from an asset linkage in an anima...
Reproduction steps: 1. Open "TestDependenciesCollected.zip" project 2. Enter Play Mode 3. Click on "Load Bundle From StreamingAsset... Read more
Changing to/from custom layouts causes errors: "Failed to destroy views:...
Reproduction steps: 1. Download "Preferences.rar" 2. Extract it into "...\AppData\Roaming\Unity\Editor-5.x" folder 3. Create a New ... Read more
"Invalid AABB a" exception is thrown when shape's scale on one axis is s...
Steps to reproduce: 1. Create new project 2. Add particle system to scene (Create -> Effects -> Particle System) 3. In particle syst... Read more
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