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Fixed in Unity 2018.1
Android Player unable to handle 'density' config changes
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Drag-select in Prefab Mode selects GameObjects with Gizmos in any loaded scene
- Hierarchy ping effect rendering is offset
- EditorGUILayout.PropertyField does not work for Vector4
- Depth of Field doesn't blur near objects when "Allow HDR" is disabled
- Absolute paths from included packages cannot be converted to virtual paths in Assets/Packages