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[AI] EndLayoutGroup error thrown on saving a Navmesh Baked scene on MacOS
EndLayoutGroup error in the console on saving a scene for the first time which has a NavMesh Baked surface on MacOS Steps to Reprod... Read more
Import settings - Alpha transparency enables itself
When sprites are imported "Alpha is Transparency" is disabled. If a user selects "Editor GUI " or "Sprite" under Texture Type and t... Read more
[Mac] Editor crashed while editing Amplify shader
Steps to reproduce: 1. Open Amplify shader editor 2. Open one of the example shaders and begin editing it 3. Switch to another appl... Read more
Editor freezes for about 15 minutes when opening a Snapshot in Memory Pr...
To reproduce: 1. Open attached project 2. Open Memory Profiler (Window>Analysis>Memory Profiler) 3. Import attached Snapshot (Snapsh... Read more
Unnamed asset can be created in Linux Editor
To reproduce: 1) Create a new project 2) Right-click in project view and create something (tested with C# script) 3) Ctrl+Z so that ... Read more
Scripts can have names starting with a number
To reproduce: 1) Create a new project 2) Right-click in project and create a C# Script 3) Name it with a number at the start of the ... Read more
The time of exit from Play mode increased several times when using newer...
How to reproduce: 1. Open attached "playmode.zip" project 2. Click Play mode button to go into Play Mode 3. Click Play mode button t... Read more
Serialization of Vector3 using serialization surrogate does not work whe...
Reproduction steps: 1. Open the attached project 2. Open the Test Runner window 3. Run "TestSerialization" script Expected: Test c... Read more
DrawDefaultInspector() displays enums differently from EditorGUILayout.E...
How to reproduce: 1. Open attached project "case_1115381-DrawDefaultInspectorEnumPopup_1" and scene "EnumTest" 2. Select the "EnumTe... Read more
"Original Prefab" and "Replace Base" loose information about prefabs tha...
Scenario1: 1. Add GameObject and child to it 2. Convert child to prefab 3. Convert parent to prefab 4. Drag parent to Project Browse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material