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0
votes
Duplicate

"Default Is Native Resolution" player setting in FullScreen on Windows S...

Windows

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Jul 26, 2017

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Version/s: 5.6.2p4

How to reproduce: 1. Open the"Resolution" project 2. Open the "MainScene" scene 3. Build the project with preset resolution, "Defaul... Read more

0
votes
By Design

Game object's Static flag is disabled after loading the scene with Strea...

Scene Management

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Jul 27, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1. Open the attached project "BugStatic.zip"; 2. Run the LoadScene.unity scene; 3. Observe that the Cube still h... Read more

0
votes
Duplicate

[GI] Setting Shader.SetGlobalColor() isn't reflected in Meta pass

Progressive Lightmapper

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Jul 27, 2017

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Version/s: 5.6.2f1

Steps to reproduce: 1. Open "MaterialPropBlock_vs_MetaShaderPassStripped" project 2. Select "Terrain" game object and in script set ... Read more

1
votes
Fixed

[Oasis] Stopping play mode while in "Simulate in Editor" Emulation resul...

XR SDK

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Jul 27, 2017

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Version/s: 5.6.2f1

Steps to reproduce: 1. Create new or open any Unity project 2. Open Holographic Emulation window and select 'Simulate in Editor' emu... Read more

0
votes
Fixed

List.Sort causes memory allocations with .NET 4.6 runtime, but not .NET 3.5

Mono

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Jul 28, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open the project, attached by the tester (ListSortAllocations.zip) 2. Open the "scene" scene 3. Make sure that Scr... Read more

0
votes
Fixed

Timeline tracks hidden after reopening Unity

Timeline

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Jul 28, 2017

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Version/s: 2017.2.0b2

Steps to reproduce: 1. Open attached 'TimelineTrackIssue.zip' Unity project 2. Go to Window->Timeline Editor 3. Quit Unity 4. Reopen... Read more

0
votes
Fixed

"My Issues" tab doesn't show reported issues

Troubleshooter

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Jul 20, 2017

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Version/s: 2017.2.0b3

Reproduction steps: 1. Open Unity and create a new project 2. "Help" -> "Troubleshoot Issue..." -> "My Issues" Expected Result: Th... Read more

0
votes
Duplicate

Shader Variants in an AssetBundle with ShaderVariantCollection don't dis...

Asset Bundles

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Jul 28, 2017

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Version/s: 5.6.2p4

Reproduction steps: 1. Open "ShaderVariantCollectionIssue.zip" project 2. Open the "Main" Scene 3. "Issue" -> "Generate AssetBundle... Read more

0
votes
Won't Fix

[SPS] Occlusion mesh is visible when rendering to an RT

XR SDK

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Jul 29, 2017

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Version/s: 2017.3.0a3

In the attached test scene there are two cameras. RT Camera views a cube and an EXR skybox, and renders that to an RT. Main Camera... Read more

0
votes
Fixed

[PLM] Internal: JobTempAlloc warning message appears when adjusting filt...

Progressive Lightmapper

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Jul 28, 2017

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Version/s: 2017.3.0a1

"Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak" message appears whe... Read more

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