Search Issue Tracker
Fixed in 2017.3.0f3
Votes
0
Found in
2017.3.0a1
Issue ID
936003
Regression
No
[PLM] Internal: JobTempAlloc warning message appears when adjusting filtering parameters
"Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak" message appears when filtering settings are changed on the console. It consistently appears on mac.
Steps for reproduction:
1) Download the project "JobTempAllocError.zip" and open scene "t1"
2) Change filtering settings such as Direct Sigma for A-Trous or Indirect Radius for Gaussian filters
3) Observe the bug in console
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
tutojurgis
Feb 13, 2019 15:08
JobTempAlloc warning appears in 2018.3.5f1 without any "filtering adjustments".