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Fixed in Unity 2017.3.0f3



Found in


Issue ID




[PLM] Internal: JobTempAlloc warning message appears when adjusting filtering parameters

Global Illumination



Priority: 3Not yet prioritized for a release


Severity: 4Minor or cosmetic issue

"Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak" message appears when filtering settings are changed on the console. It consistently appears on mac.

Steps for reproduction:
1) Download the project "" and open scene "t1"
2) Change filtering settings such as Direct Sigma for A-Trous or Indirect Radius for Gaussian filters
3) Observe the bug in console

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