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Rotating a GameObject containing a Rect Mask 2D Component around the Z-a...
How to reproduce:1. Open user-submitted project (New Unity Project6)2. Open the Test scene3. Select the Canvas > Mask2D GameObjec... Read more
[VCS] GetLatestIsValid and LockIsValid always returns false for "asset" ...
How to reproduce:1. Extract the attached project to your preferred workspace and open it ("GetLatestIsValid and LockIsValid issue.zi... Read more
[Terrain] Terrain material Render queue name gets clipped for "From Shader
Terrain material Render queue name gets clipped for "From Shader". Refer the attached screenshot Steps to reproduce:1) Create a new ... Read more
Sprites are invisible in the Layer Mask when their Mask Interaction is s...
Steps to reproduce:1. Open user's attached project "cinemachine_test.zip"2. Open "MilkMeter" prefab3. In the Hierarchy window select... Read more
[Universal RP][Android][Vulkan] Scene is not rendered when HDR or PostPr...
How to reproduce:1. Download and open project from https://github.com/Verasl/BoatAttack2. Open the 'Island' scene3. Enable 'HDR' pro... Read more
[Linux] [Vulkan] Editor window appears blank on switching Linux Graphics...
All opened windows in Editor appears blank on restart when switching Linux Graphics APIs to Vulkan Steps to repro:1. Create a new pr... Read more
[Visual Effect Graph] Slider overlapped Field of View text in Camera pro...
The slider overlapped Field of View text in Camera property on expanding Transform dropdown. Steps to repro:1. Create a new project.... Read more
[Visual Effect Graph] Text overlaps dropdown arrow icon in Choose Gizmo ...
Text overlaps dropdown arrow icon in Choose Gizmo window. Steps to repro:1. Create a new project.2. Windows > Package Manager >... Read more
[Mobile][Editor] Opaque Mesh Renderers don't show up in RenderTexture be...
To reproduce: 1. Download attached "poi_project.zip" project and open in Unity2. Open "ExampleScene_mainframe" scene3. Open Game Vie... Read more
[UI] Area Error tooltip is missing in the Mesh Importer settings
Steps to reproduce: 1. Select the mesh file in the project2. In the Mesh Importer settings, make sure that Generate Lightmap UVs is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open