Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2019.3.0a3
2020.1.0a1
Issue ID
1178310
Regression
Yes
[Terrain] Terrain material Render queue name gets clipped for "From Shader
Terrain material Render queue name gets clipped for "From Shader". Refer the attached screenshot
Steps to reproduce:
1) Create a new project
2) In Project Browser, Right-click > Create material
3) Change the shader of the material to "Nature/Terrain/Standard"
Actual result: Render queue name gets clipped for "From Shader"
Expected result: Render queue name does not get clipped for "From Shader"
Occurring on: 2020.1.0a1, 2019.3.0a12, 2019.3.0a3
Working fine on: 2019.3.0a2, 2019.2.0f1
Environment: Both Windows and Mac
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on
Add comment