Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2019.3.0a3
2020.1.0a1
Issue ID
1178310
Regression
Yes
[Terrain] Terrain material Render queue name gets clipped for "From Shader
Terrain material Render queue name gets clipped for "From Shader". Refer the attached screenshot
Steps to reproduce:
1) Create a new project
2) In Project Browser, Right-click > Create material
3) Change the shader of the material to "Nature/Terrain/Standard"
Actual result: Render queue name gets clipped for "From Shader"
Expected result: Render queue name does not get clipped for "From Shader"
Occurring on: 2020.1.0a1, 2019.3.0a12, 2019.3.0a3
Working fine on: 2019.3.0a2, 2019.2.0f1
Environment: Both Windows and Mac
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
Add comment