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BuildPipeline.BuildPlayer() accepts two different platform as targets
How to reproduce:1. Open Unity project on a OSX2. Build the project via Build script (in Unity Menu under Build->Client) Expected... Read more
[LWRP] Sample Texture 2D node with Tangent space produces artifacts when...
Fixed in Universal RP 7.1.6 To reproduce:1. Open attached project "ShaderGraph_NormalsTest.zip"2. Open "SampleScene.unity" scene3. O... Read more
[iOS] Camera.ScreenToWorldPoint throws an Exception with a large value a...
To reproduce: 1. Download attached "ScreenToWorldPointBug-repro.zip" project and open in Unity2. Open "Test" scene3. Build for iOS4.... Read more
[WindowsMR] Remoting from player fails as target actively refuses connec...
1. What happened connecting from player (2020.1) to device results in target actively refusing the connection and thus crashing the ... Read more
[HDRP] Decreasing spot light's Outer Angle to 1 by dragging its widget h...
Version tested: 19.3 + 7.0.1 & 19.2 + 6.7.1Steps to reproduce:1) Create a spot light (make sure it points to some 3D object)2) G... Read more
GameObject is added as a child when dragged from Project window in-betwe...
How to reproduce:1. Open attached project ("pro.zip")2. Select resource ("Square") from Assets folder3. Drag selected resource in-be... Read more
[Shortcut Manager] Shift+Space bar is not working on minimizing Game Win...
Shift+Space bar is not working on minimizing Game Window after maximizing it in Play mode Steps to reproduce:1. Create a new project... Read more
Skinned Mesh Renderer gets distorted when Root Bone is assigned and clot...
How to reproduce:1. Open the attached 'project-1177695.zip' project using the EnvIronman VM (more information in Edit)2. In the Hier... Read more
[Visual Effect Graph] Shader selector button disappears on selecting sha...
Shader selector button disappears on selecting shader with long path. Steps to repro:1. Create a new project.2. Windows > Package... Read more
[Visual Effect Graph] System.InvalidOperationException error is thrown o...
System.InvalidOperationException error is thrown while compiling expression graph on adding Node to Sub Mesh Mask in Static Mesh. St... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
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