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Editor crashes when loading RenderDoc with Graphics API set to OpenGLES2...
How to reproduce: 1. Install RenderDoc (https://renderdoc.org/) 2. Create a new Unity project 3. Open the Player Settings ("Edit->Pr... Read more
JavaScript file loaded as TextAsset using AssetDatabase.LoadAssetAtPath ...
Reproduction steps: 1. Open the attached '1422311-sample' project 2. Open the 'SampleScene' 3. Enter Play mode Expected result: No ... Read more
Crash when exiting the Play Mode and there's a script attached to a Game...
Reproduction steps: 1. Open the attached project 2. Enter the Play Mode 3. Exit the Play Mode 4. Observe the crash Expected result:... Read more
[iOS] iPhone XR texture issues when using a vertex shader
Reproduction steps: 1. Download and open the attached "URP-iPhoneXRiOS13-VertexShader-TextureIssues_v002.zip" project 2. Build and d... Read more
[OpenXR][Input System] PoseControl in InputSystem.XR and PoseControl in ...
Reproduction steps: 1. Open the attached user's project "PoseControlRepro.zip" 2. Enter Play Mode 3. Check Console Window Expe... Read more
[macOS] Returned systemWidth and systemHeight are half of the correct va...
&How to reproduce: 1. Open the attached project "displayTestNew.zip" 2. Build and Run the scene "SampleScene" on macOS 3. Observ... Read more
Header files are not copied when exporting Android project
Reproduction steps: 1. Open the attached project "headers" 2. Set the Build Target to Android (File > Build Settings... > Android) 3... Read more
[UI Toolkit] "PointerMoveEvent" is not correctly detecting Y-axis moveme...
How to reproduce: 1. Open project "PointerYRepro.zip" 2. Go to the Build Settings and build a Standalone Player 3. In the Player mov... Read more
First button click is not executed in editor when window focus is lost
Reproduction steps: 1. Open the user's attached project 2. Open scene 'Scenes/Scene1' 3. Enter Play mode 4. Click on the button in t... Read more
Lists in the Inspector do not show proper labels when selected
Reproduction steps: 1. Open the attached project "1424226.zip" 2. Open Scenes/SampleScene 3. Select "Character" GameObject in the Hi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ObjectDisposedException is thrown when resetting the ScriptableObject Asset with the list containing at least one Element
- Sprite Editor reverts the "Outline Detail" parameter to 0 when a copied outline is pasted
- The parent GameObject in the Articulation Body tree does not abide by the Box collider and stops the movement of the GameObject before the collision when the Articulation Joint Type is Prismatic
- “DllNotFoundException: libassimp assembly:<unknown assembly> type:<unknown type> member:(null)“ error thrown when loading an asset using the TriLib plugin on macOS
- Failure to skip analysis of code generated by MonoScriptInfoGenerator when the Roslyn analyzer that inherits from DiagnosticAnalyzer is used