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Symbol server fails to load "mono-2.0-bdwgc.dll"
Reproduction steps: 1. Create a New Project 2. Switch to .NET 4.x 3. Build a Standalone Player 4. Attach Visual Studio with Symbol ... Read more
Materials do not load correctly when using Addressables in Editors Play ...
To reproduce: 1. Download and open the project 2. Press play 3. Wait for TMPro font to be loaded (about 3 seconds) 4. Observe that '... Read more
[Timeline] The Timeline reference of Cinemachine camera is lost when it'...
To reproduce: 1. Open attached project "New Unity Project (4).zip" on Mac 2. In main toolbar go to LuaFramework>TestBuild 3. Enter t... Read more
[WebGL][Adressables] Second camera turns black in WebGL split-screen build
How to reproduce: 1. Open the attached project ("case_1138775-black-camera.zip") 2. In Build Settings, set the target platform to We... Read more
[HDRP] Lit shader graph gives pink checkerboard texture in a preview whe...
To reproduce: 1. Create a new project 2. Create a new HDRP Lit graph 3. Create "Emission Node" and plug it into Lit Master node valu... Read more
Memory Profiler reporting 4x lower Texture2D memory usage when Texture S...
Steps to reproduce: 1. Open Project "MemoryProfilerBug" 2. Profile Memory on Build with Texture Steaming enabled 3. Take a Snapsh... Read more
Cloth constraint/collision nodes don't update position if cloth is moved...
How to reproduce: 1. Open attached project ("Cloth.zip") 2. Open scene Scenes/SampleScene.unity 3. Select the Plane GameObject in th... Read more
Terrain objects in a Prefab that is instantiated at runtime do not rende...
How to reproduce: 1) Open the project and create a Standalone Build 2) Run the game 3) Click the button in the bottom right of the s... Read more
Pressing "f" over the Scene View to focus on a Particle System zooms to ...
How to reproduce: 1. Open the attached project "case_1139865-ParticleFocus" and scene "SampleScene" (https://oc.unity3d.com/index.ph... Read more
Editor crashes with memcpy initializing ECS when entering Play Mode
How to reproduce: 1. Open provided OC project 2. Enter Play Mode ----------------------------- Observe crashing Reproduced with: 20... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [TextMeshPro] Warnings are thrown when adding TextMeshPro package
- Scene view Camera cannot be moved when using the mouse, WASD keys, or the move tool
- [Linux] Editor has low FPS in Game View due to RenderPipelineManager.DoRenderLoop_Internal() taking a long time while Player build is normal
- [VisionOS] Material swap does not work for bake to mesh particle system mode
- ScriptableObjects lose the variables added through the Awake() method when the ScriptableObject is selected for the first time