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[Backport] Crash when trying to render a specific submesh with CommandBu...
How to reproduce: 1. Open the attached project 2. Open the _main Scene 3. Click Play 4. Click Play on Sandbox 1 Expected resu... Read more
Particle System Effects are not flipped "inside out" when using the GL.i...
How to reproduce: 1. Open the attached project "ParticleInvert.zip" 2. Open "SampleScene" Scene 3. Select the Main Camera in the ... Read more
Reordering GameObjects in Hierarchy doesn't register Undo
How to reproduce: 1. Open up any project 2. Add two empty GameObjects to Hierarchy 3. Reorder the second GameObject to be above t... Read more
Inspector window is not disabled when a scene template is immutable
Reproduction steps: 1. Open the user's attached project "MaterialEditorBugs.zip" 2. Select the SampleScene.scenetemplate asset locat... Read more
[Backport] Changes in UI Builder are lost when editing a 2D sprite
How to reproduce - Make a change in the UI Builder (such as changing text size/colour) - Click on a 2d sprite and click on the sprit... Read more
[Backport] [UIR] Vector image rendering ignores target rect position
How to reproduce: 1. Open project "Interface 2.0.zip" 2. Open "Scene" Scene (Assets>Scenes>Scene) 3. Make sure the Game window is op... Read more
[Backport] Editor crashes when playing a video file with 14 audio tracks...
Reproduction steps: 1. Open the attached project ("1371522R.zip") 2. Open the "BetaScene" Scene 3. Enter the Play mode 4. Press B on... Read more
[Backport] The Rect Transform and the Anchor Preset of a nested Canvas g...
How to reproduce: 1. Open the attached project "case_1374782.zip" 2. Open Scene "SampleScene" 3. In the Hierarchy window drag "inner... Read more
[Backport] NullReference error is thrown when trying to delete an array ...
Reproduction steps: 1. Open the user's attached project 2. Open "Assets/Scenes/SampleScene" 3. Select GameObject "Test" from the Hie... Read more
Total Bake Time shows unrealistically low baking time
Steps to repro: 1. Open the attached project and 'ProgressiveLightmappingExample' scene; 2. In the Preferences window (Edit>Preferen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes