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Performance regression when baking light probes with a light cookie in t...
Introduced by https://ono.unity3d.com/unity/unity/pull-request/99050//lighting/plm/lightcookies OpenCLCommonBuffers::PrepareLightCoo... Read more
[iOS] Unable to combine the last input character in Text Input Field whe...
Reproduction steps:1. Download and open the attached "TestInputField.zip" project2. Build and deploy the project to iOS3. Type in "랄... Read more
Crash on Terrain::UpdateSplatMaterials when removing Universal RP packag...
How to reproduce:1. Open the attached project from "URPpackageCrash.zip"2. Open scene "PolarScene"3. Using Package Manager, remove t... Read more
Unity crashed when importing .skp file
Reproduction steps:1. Open the attached "1322308skpCrash.zip" project2. Go to Assets => Import New Asset... and select the "13223... Read more
[iOS] The result of Shader ceil differs between devices
Reproduction steps:1. Download and open the attached "Issue2021" project2. Deploy and build the project to iOS3. Observe the device ... Read more
[VFX] Too many GPU Event leads to compilation error
After link of 6 gpu event to the same system observe the error`syntax error: unexpected token 'if' at kernel CSMain` Read more
Texture Importer Max Size for Standalone build is not correctly overridden
Reproduction steps:1. Open the user's attached project2. In the Project window, select TooBigTexture asset and observe that Max Size... Read more
[Graphics] Possible to crash Unity with a stale/disposed GraphicsBuffer ...
It is possible to crash Unity if you create a graphics CommandBuffer that references a GraphicsBuffer or a ComputeBuffer, dispose th... Read more
Subsystem XRTextureDescriptor with native ptr causes infinite reload whe...
Reproduction steps:1. Open user attached project2. Open Assets\StartStopSubsystems\StartStop3. Enter Playmode4. Click Button in bott... Read more
[Timeline] Audio track Curve Editor Colour identifiers clip with other U...
Reproduction steps:1. Open attached project2. Open Assets\Scenes\SampleScene Scene3. Select Timeline in the Hierarchy4. Open Window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size