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[Android] ASTC encoding in TextureImporter is producing lower image qual...
Reproduction steps: 1. Open the attached project ("1313196Repro.zip") 2. Open the "SampleScene" scene 3. Switch to the Android platf... Read more
Shader.PropertyToID returns the same ID when Shader's properties have th...
How to reproduce: 1. Open the attached "ShaderPropertyToID.zip" project 2. Go to Test -> Material Test 3. Select the "TestShader" in... Read more
[PolyBrush] Something went wrong saving brush settings Warning is thrown...
How to reproduce: 1. Create a new project 2. Import PolyBrush 3. Click Tools -> Polybrush -> Polybrush window 4. Press the Save but... Read more
[Android] After moving a slider the buttons inside of a scroll view are ...
How to reproduce: 1. Open the attached "Project.zip" Project 2. Build and run the Project to an Android (Samsung) device 3. Click on... Read more
[Enlighten] MeshRenderers using Realtime GI continuously refresh the lig...
Repro: 1. Download and open the attached repro project: here 2. Open the Scene LightmapContinuousRefresh.unity 3. Ensure that the G... Read more
[Enlighten] Mousing-over the Inspector when Realtime GI is enabled repea...
Repro: 1. Download and open the repro project 2. Open the Scene ContinuousPreprocess.unity 3. Ensure that Realtime Global Illuminat... Read more
"FileNotFoundException: Couldn't find Bolt package folder" error appears...
"FileNotFoundException: Couldn't find Bolt package folder" error appears when opening Standalone Profiler in a project with Visual S... Read more
Crash on entering Play mode when Havok Visual Debugger is open but disabled
How to reproduce: 1. Open the user's attached project 2. Enable Jobs>Burst>Enable Compilation 3. Select "_havok-config gob" in the ... Read more
The Package Manager is very slow to show when an asset has an update ava...
Description Package Manager 'My Assets' window takes a lot of time (1m07s in this instance) to show up the 'Update' button allowing ... Read more
Error appears when installing Unity Recorder package on Windows with Tar...
Reproduction steps: 1. Open the attached project (on Windows) 2. In the Build settings, set Mac OS X as the Target Platform 3. Impor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Material Component has two horizontal lines under it when its foldouts are closed
- Some selected Mesh Renderer Materials lead to Assets folder when pinged
- Editor colors appear darkened out when HDR Display Output is enabled
- Default Mesh Renderer Material cannot be found in the Select Material window after removing it from the GameObject
- UI Builder button text disappears in the GameView when the radius of the button is increased in a specific project