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By Design
By Design in 6000.3.X
Votes
0
Found in
2021.3.56f1
6000.0.58f1
6000.2.6f1
6000.3.0b3
Issue ID
UUM-119515
Regression
No
Default Mesh Renderer Material cannot be found in the Select Material window after removing it from the GameObject
Reproduction steps:
1. Create a new project
2. Create a GameObject (e.g. Cube)
3. Open Select Material window in the Inspector (Mesh Renderer > Materials)
4. Type in the name of the currently selected material and observe the results in Assets section
5. Remove the Material
6. Open Select Material window and type in the name of previously selected Material
7. Observe the search results Assets section
Actual result: Material cannot be found in Assets section after being removed
Expected result: Material can be found in Assets section
Reproducible with: 2021.3.56f1, 6000.0.58f1, 6000.2.6f1, 6000.3.0b3
Couldn't reproduce with: 2022.3.67f1 (Different default material)
Reproduced on: macOS Sequoia 15.4 (M4), Windows 11
Note: Section could also be renamed or new section could be added as default Material is not in Assets folder
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Resolution Note:
By default, assets from packages—such as the URP Lit material—are filtered out in the search, as indicated by the button next to the search field. However, if a package asset is already assigned, this filter is disabled. Clearing the field re-enables the filter. If you manually disable the filter, the Lit material appears as expected.
Resolution Note (6000.3.X):
By default, assets from packages—such as the URP Lit material—are filtered out in the search, as indicated by the button next to the search field. However, if a package asset is already assigned, this filter is disabled. Clearing the field re-enables the filter. If you manually disable the filter, the Lit material appears as expected.