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Fixed in 2021.2.X
Votes
0
Found in
2019.4
2020.2
2020.2.1f1
2021.1
2021.2
Issue ID
1315032
Regression
No
Shader.PropertyToID returns the same ID when Shader's properties have the same name but different type
How to reproduce:
1. Open the attached "ShaderPropertyToID.zip" project
2. Go to Test -> Material Test
3. Select the "TestShader" in the MaterialTest window
4. Press the "Perform Test" button
5. Observe the Console log
Expected result: _Glossiness property of type Range and Float have different ID
Actual result: _Glossiness property of type Range and Float have the same ID
Reproducible with: 2019.4.20f1, 2020.2.5f1, 2021.1.0b7, 2021.2.0a5
Could not test with: 2018.4.31f1 ('Shader' does not contain a definition for 'GetPropertyCount' and no accessible extension method 'GetPropertyCount')
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Resolution Note (fix version 2021.2):
Removed duplicated property _GlossMapScale in urp shaders.
Fixed in: 12.0.0 (2021.2.0a9)