Search Issue Tracker
EditorGUIUtility.SetIconSize affects already rendered GUI
Repro steps: 1. Open provided project 2. Click on "Window" -> "Seek" (If the "Seek" window is not already open) 3. Notice that the ... Read more
Severe performance regression in "Test Runner" (5.6.x compared to 5.5.x)
Repro steps: 1. Open provided project in 5.6.x 2. Click on "Window" -> "Test Runner" ("Editor Tests Runner" for 5.5.x) 3. Click on ... Read more
Doing unrelated things to Lighting changes "Ambient Color" to Black
Repro steps for 2017.2.0a1: 1. Open provided projects "test" scene 2. In the project window click on "boomfountain" located in "Ass... Read more
Procedurally generated geometry fails to use shaders
Geometry generated using DrawProceduralIndirect API fails to use assigned shaders correctly and returns black output. Repro steps: ... Read more
Inherited context menu public function does not show up
To reproduce: 1. Open Attached Unity project "Inheritance.zip" 2. Open scene "Scene" 3. Click on "ClassAChild" in the hierarchy 4. C... Read more
UI panel is shifted by several pixels relative to gizmo of 2d manipulati...
To reproduce: 1. Open attached Unity project "ImageShift.zip" 2. Open scene "1" 3. Click on Canvas --> panel Expected result: The ... Read more
Animations do not blend between Timeline and Animator animations when th...
To reproduce: 1. Open the project, attached by user (animation_timeline_repro.zip) 2. Select "lily" asset in the Project View 3. No... Read more
IEnumerator stops working when adding a Graphic component to a gameObjec...
To reproduce: 1. Open attached Unity project "layoutbug.zip" 2. Open scene "Bug" 3. Go into Play Mode Expected result: IEnumerator ... Read more
Unity does not show the errors on the second attempt to build
Steps to reproduce: 1. Open the attached project 2. Open the Assets/test.unity scene 3. Switch platform to Windows Store 4. Build... Read more
ArgumentException when undoing created keyframes in animation clip asset...
How to reproduce: 1. Open the attached project 2. Make sure Animation and Inspector windows are open 3. Select idle animation from ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects