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0
votes
By Design

Changing Brush color and selecting a Grid Object, changes its color to t...

2D

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Jul 21, 2017

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Version/s: 2017.3.0a1

Reproduction steps: 1. Open "MinimalReproProject" 2. Open the "Main" Scene 3. "Window" -> "Tile Palette" 4. Select "Wall Brush" ins... Read more

0
votes
Fixed

Projector shadows appear broken in Editor Mode, but corrects in Play Mode

Graphics - General

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Jul 21, 2017

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Version/s: 2017.2.0b4

How to reproduce: 1. Download attached project file attached by QA and open "Basic" scene 2. Click on SoftShadowProjector -> SoftSha... Read more

0
votes
By Design

Need to save the scene to save changed colors if the color change was do...

Editor - Other

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Jul 21, 2017

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Version/s: 2017.3.0a1

Reproduction steps: 1. Open "MinimalReproProject" 2. Open the "Main" Scene 3. Navigate through the Project window to "Resources" ->... Read more

0
votes
Fixed

Adding a new script, called "Status", to the game object via AddComponen...

Themes

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Jul 21, 2017

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Version/s: 2017.2.0b2

To reproduce: 1. In a new project, select Main Camera in the Hierarchy 2. In the Inspector, press Add Component -> New Script 3. Na... Read more

0
votes
By Design

Intensity of decoded directional lightmap vs. realtime light on a normal...

Shaders

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Jul 13, 2017

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Version/s: 2017.1.0f3

Using real time lighting mode, quad with sphere normal map look the same as the sphere. Changing light angle, quad is properly updat... Read more

0
votes
By Design

OnPreRender and OnPostRender get called when clicking on the game view o...

Camera

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Jul 20, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1. Open the attached project 2. Open the scene 3. Press play 4. Press pause 5. Click on the Game view/resize win... Read more

1
votes
Fixed

[WSA] Input gets queued during splash screen, played out over N frames a...

Universal Windows Platform

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Jul 20, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Open the attached project(SplashScreen.zip) 2. Open the test scene 3. Switch platform to Windows Store 4. Bui... Read more

0
votes
Duplicate

[.NET 4.6] Editor crashes upon adding a component to the Tilemap

2D

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Jul 21, 2017

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Version/s: 2017.2.0b4

To reproduce: 1. Open project attached by the user 2. Set experimental .NET 4.6 Framework (Edit -> Project Settings -> Player Settin... Read more

0
votes
By Design

Having a method called Update in a ScriptableObject causes an error if i...

Scripting

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Jul 21, 2017

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Version/s: 5.6.2f1

To reproduce: 1. Open the project, attached by the user (test.zip) 2. Observe the console Expected: it is possible to create custo... Read more

0
votes
Fixed

If a Sprite Atlas and the Sprites it uses are in different Asset Bundles...

Asset Bundles

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Jul 21, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1. Open "Sprite Atlas Problems.zip" project 2. Open the "Test" Scene 3. Enter Play Mode Expected Result: The A... Read more

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