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[Android] App crashes when starting another activty while the app is in ...
Repro steps:1. Open user attached project2. Make sure Scripting Backend is set to IL2CPP3. Build and run the app on Android4. Run th... Read more
[ShaderGraph] Matrix properties have no way to set internal name of prop...
Steps to reproduce:1. Open the attached project "Case_1174428"2. Navigate to Project -> Assets and open "Shader"3. Notice that th... Read more
[Android] Screen resolution is no longer being updated after calling Scr...
Resolution is no longer updated when adjusting screen split or changing device orientation To reproduce:1. Open attached project "Se... Read more
Crash on CanDestroyObject when opening a project for the first time
How to reproduce:1. Extract and open the "case_1172790repro.zip" Unity project in version 2018.4.3f12. Observe the crash Reproducibl... Read more
Scrollbar has some UX issues
The Northstar vision for scrollbars has the scrollbars only appearing when needed on hover and focus. In the current build we “emula... Read more
[Memory Profiler] No link between managed wrappers and native objects
Captures taken from Megacity standalone windows build do not have links between managed wrappers and native objects.Steps to reprodu... Read more
Objects that use spine are broken in application when built to Android d...
To reproduce:1. Open attached project2. Make sure that Graphics API is set to OpenGles34. Build and run to android device Actual res... Read more
[IAP] Non-renewable subscription getExpireDate() returns a non valid exp...
To reproduce:1. Open attached project ""2. Open "IAP Demo.unity" scene3. Set up a Non-Renewable subscription in iTunes connect (you ... Read more
[WindowsMR] Toggling XR on > off > on causes failure in mirage
1. What happened Exception thrown at 0x00007FFD9A7EA839 (KernelBase.dll) in 17.4toggle.exe: WinRT originate error - 0x8000000E : 'An... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets