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1
votes
Duplicate

Unable to return to Windowed View when using Full Screen Switch on a re-...

Deployment Management

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Mar 16, 2019

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Version/s: 2018.3.8f1, 2019.1.0b5, 2019.2.0a6

Steps to reproduce: 1. Open Project "FulscreenBug" 2. Build for WindowsStandalone with the chosen settings 3. Run the Player 4. T... Read more

0
votes
Won't Fix

MacOS build in Windowed mode has update hiccups when build's window is h...

MacOS

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Feb 11, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Download and open "190211 MacOsBackgroundPause.zip" 2. Build the project on Standalone Mac 3. Run the project i... Read more

0
votes
Fixed

Editor crashes when adding a RectTransform during the OnTransformParentC...

Scene Management

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Mar 10, 2019

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Version/s: 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open User-supplied project 2. Open and play scene "TransformCallback" Reproduced in: 2018.3.0a1, 2018.3.0f2,... Read more

0
votes
Fixed

[Android] Development build with signed keystore fails building because ...

Mobile

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Mar 18, 2019

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Version/s: 2019.1.0a7, 2019.2.0a9

How to reproduce: 1. Open the attached project (or create a new one) 2. Select existing keystore Pass:Unity55, Alias:lala Pass: 11Un... Read more

0
votes
Fixed

Light probes are very inconsistent in indirectly lit scenes

Progressive Lightmapper

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Mar 10, 2019

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Version/s: 2018.3, 2019.2.0a7

Steps to reproduce: 1. Download the attached project and open the scene. 2. Open Scene view and look at the light probes, they are... Read more

1
votes
Won't Fix

System.Net.WebRequest leaks WebRequest Objects

Networking

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Mar 12, 2019

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Version/s: 2018.3, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached project "HttpWebRequestLeakTest" 2. Enter Play Mode 3. Open Memory Profiler and take a snapsh... Read more

0
votes
Fixed

[LWRP] Reflection Probe shows black sides of Cubes when Cubes are using ...

LW RP

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Jan 13, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the user's project 2. Open the Scenes > Bug scene 3. Open Window > Rendering > Lighting Settings 4. Genera... Read more

0
votes
Fixed

[iOS] Player overlaps the status bar when Default Orientation is set to ...

Window management

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Mar 09, 2019

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Version/s: 2018.3.0b8, 2018.3.7f1

How to reproduce: 1. Open the attached project 2. Go to Player settings -> Resolution and Presentation -> Set the Default Orientatio... Read more

0
votes
Won't Fix

[iOS][GLES] Player crashes on launch at PresentGLES on iPad Mini 3 when ...

Mobile

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Mar 14, 2019

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Version/s: 2019.1.0b6

To reproduce: 1. Using Unity hub create a new project with LWRP template 2. In player settings switch graphics API to GLES2 or GLES... Read more

0
votes
By Design

Cannot use multiple materials on a single sub-mesh when static batching ...

Graphics - General

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Mar 15, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0b5, 2019.2.0a1

How to reproduce: 1. Open attached project "case_1137194-StaticBatchingIssue" and scene "StaticBatchScene" 2. Enter Play Mode 3. Obs... Read more

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