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Activating Unity Silently without a projectPath causes last project to b...
Steps to reproduce: 1. Open random project and close it2. Run attached "run.bat"3. Open "Editor.log"4. Notice that project was re-im... Read more
Every GameObject under a Canvas adds 4 calls to CanvasRenderer.OnTransfo...
How to reproduce:1. Open the attached project2. Open profiler window (Window -> Profiler)3. Open and play DefaultScene scene4. No... Read more
[Android][iOS] Thread.MemoryBarrier() does not prevent instruction reord...
Reproduction steps--------------------------1) Open attached project "MemoryBarrierRepro"2) Build scene "testScene" for Android/iOS3... Read more
[WebGl] Different behaviour inside Editor and on WebGL app
Steps to reproduce:1. Open my attached project.2. In test scene press play button.--- Try clicking game screen, you will "scratch" p... Read more
[WebGL]Error creating/requesting Network matches on WebGL
Error creating/requesting Network matches on WebGL. Steps to reproduce:1. Open attached project and configure Multiplayer settings u... Read more
[particles] Wireframe view broken
The new wireframe view is only showing the orange outline and no wireframes. 1) Add a particle system2) Enable the wireframe tick bo... Read more
[particles] World space particles ignore scale - AABB
1) Open scene bug2) Enable "show bounds" view in particles inspector.3) Notice the aabb is too small. Read more
[YAML Merge] fails to merge scene files returns - Segmentation fault: 11
1) Download user's .zip containing BASE, LOCAL and REMOTE versions of the scene2) Try merging them with UnityYAMLMerge version 1.01-... Read more
[NVAPI_Thunk] Editor crash with UI button element
Pressing play, editor crashes with such stack trace: 0x00007FFBB15CA6EC (nvwgf2umx) NVAPI_Thunk0x00007FFBB0D09FE2 (nvwgf2umx) OpenAd... Read more
[iOS] _ShadowMapTexture.sample_compare shading time increase with Metal
Steps to reproduce:1) Open the latest attached project.2) Build the project for iOS.3) Open the project in Xcode.4) Go to Product &g... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
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