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0
votes
Duplicate

Editor crashes at mono_jit_runtime_invoke when setting AnimationPlayable...

Animation

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Jul 15, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Download repro_931383.zip and open "test" scene 2. Enter play mode 3. editor crashes Results: editor crashes... Read more

0
votes
Fixed

InputSystem allocates 17 bytes of memory to NativeInputSystem.HasDeviceD...

Input

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Jul 17, 2017

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Version/s: 2017.1.0f3

Reproduction Steps: 1. Import attached project. 2. In Build Settings, make sure "Autoconnect Profiler" is selected. 3. Add "Scene" ... Read more

0
votes
Duplicate

Crash in AnimationClip::BuildMecanimDataMainThread when Animation Contro...

Animation

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Jul 17, 2017

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Version/s: 5.6.1p2

Reproduction steps: 1. Open the attached project "Profiling.zip"; 2. Open the "AnimTest.unity" scene; 3. Enter a play mode; 4. In th... Read more

0
votes
Fixed

[Noise] Remap curves still editable when remap is disabled

Visual Effects - Legacy

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Jun 22, 2017

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Version/s: 2017.2.0b1

DESCRIPTION The "Remap" option via "Noise" in the particle system includes an off\on toggle. I've noticed when off\disabled the smal... Read more

0
votes
By Design

Crash in OpenVR::BuildTrackedDeviceName when looping through all availab...

VR

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Jul 14, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open attached project; 2. Make sure OpenVR is enabled; 3. Load the "Test" scene; 4. Enter play mode; 5. Select the... Read more

0
votes
Not Reproducible

Deleting a script corrupts prefab which had that script

Scene Management

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Jul 17, 2017

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Version/s: 2017.2.0b3

To reproduce: 1.Create new project 2.Create a Cube in the hierarchy 3.When cube is selected i the inspector Add Component > New scri... Read more

0
votes
By Design

Header does not appear if followed by private variable

Scripting

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Jul 18, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open attached Unity project "Header.zip" 2. Open "gg" scene 3. Click on Main Camera and observe the "HeaderTest" s... Read more

0
votes
Duplicate

Android: shaders with #pragma target 4.6 don't run on devices that are ...

Android

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Jul 18, 2017

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Version/s:

According to https://docs.unity3d.com/Manual/SL-ShaderCompileTargets.html, #pragma target 4.6 is supported by ES3.1+AEP devices. On... Read more

0
votes
Won't Fix

EditorGUI.DrawPreviewTexture stops rendering when mouse leaves focus of ...

IMGUI

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Jul 17, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Open user attached project "BitSignal2017.zip" 2. Find "GameHandler" object in Hierarchy 3. Find Ship Factory... Read more

1
votes
Not Reproducible

[iOS][Cardboard] Putting phone to Sleep while App is running breaks VR v...

iOS

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Jul 18, 2017

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Version/s: 5.6.2f1

If the app is open while the phone goes to sleep, on returning to the app the VR view is completely squashed and cannot recover. Swa... Read more

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