Search Issue Tracker
Crash on opening project
Open the attached project in Unity 5.3.4 or Unity 5.4. It crashes after importing all assets. Opening the same project in Unity 5.2 ... Read more
[WebGL] Input is not updated when WebGL player loses/regains window focus
Reproduction steps:1) Open "798493 WebGL Input" project and build it for WebGL2) Launch built project3) Press space button, right/le... Read more
EditorApplication.isPlayingOrWillChangePlaymode returns wrong value if t...
Steps to reproduce: 1. Open attached project2. Open the 'IsPlayingBug.cs' script and change something (add a few lines for example)3... Read more
Anti-aliasing causes text to have artifacts
Reproduction steps:1. Open attached project2. Open scene "BugScene"3. If artifacts are not instantly visible zoom in and out Workaro... Read more
[Shaders][MojoShaders] Surface shader unknown include file shows incorre...
Info:Steps:1. Open attached project.2. Select SystemSurfaceMojoshaderErrorDirect.shader.3. Notice that error is shown in line 16, ev... Read more
[Android]Screen.dpi outputs wrong dpi on some android devices
To reproduce:1) Open attached project2) Build and run on device3) Notice that it uses DensityDPI instead of x+y / 2 DUT: LG G4 (Andr... Read more
Deleting game object in Scene view baked mode after baking lightmaps cra...
- Open the attached project- Select the Vehicles parent game object in the Hierarchy view and set its Static field (enable static fo... Read more
Editor crashes when importing .obj
1. Open the attached projectNote: Sometimes it crashes while opening2. Attempt to import 'StreetA.obj' to Assets Result: Unity hangs... Read more
GetCharacterInfo does not work when Canvas Scaler is set to "Scale With ...
Reproduction steps:1. Open User's project-Notice that Canvas scaler is set to "Scale With Screen Size"2. Run "TestScene" scene3. Pre... Read more
[UWP]RPC call doesn't work when project is built with 'Unity c# project'
To reproduce:1. Open project2. Select Unity c# project3. Build and project on device4. Run start scene in editor5. Click server butt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved