Search Issue Tracker
Fixed in 5.3.6
Votes
0
Found in
5.3.4p4
Issue ID
795784
Regression
No
[UWP]RPC call doesn't work when project is built with 'Unity c# project'
To reproduce:
1. Open project
2. Select Unity c# project
3. Build and project on device
4. Run start scene in editor
5. Click server button in editor
6. Click user button on device
7. Click Start experience button in editor
8. RPC call shoud be sent to client, but call doesn't work
Not reproducible with 5.4.
Reproduced with 5.3.5p1
Workaround: Don't use 'Unity C# Project' when building project
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment