Search Issue Tracker
Fixed in 5.3.6
Votes
0
Found in
5.3.4p4
Issue ID
795784
Regression
No
[UWP]RPC call doesn't work when project is built with 'Unity c# project'
To reproduce:
1. Open project
2. Select Unity c# project
3. Build and project on device
4. Run start scene in editor
5. Click server button in editor
6. Click user button on device
7. Click Start experience button in editor
8. RPC call shoud be sent to client, but call doesn't work
Not reproducible with 5.4.
Reproduced with 5.3.5p1
Workaround: Don't use 'Unity C# Project' when building project
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment