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0
votes
Fixed

[Textures] Unity crashes inside FreeImage when importing or duplicating ...

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Dec 27, 2015

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Version/s: 5.3.1f1

To reproduce the issue follow the steps:1. Open "xD" the project2. Try duplicating some of the textures that are in the assets folde... Read more

1
votes
Won't Fix

[Linux] Canvas Buttons respond incorrectly when clicked in multi-display...

Linux

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Mar 13, 2020

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Version/s: 2018.4, 2018.4.14f1, 2020.2

Reproduction steps:1. Download and open the attached project called "MultiDisplayTouchTest.zip"2. Build and run the project3. While ... Read more

0
votes
Fixed

NetworkTransform does not autodetect CharacterController

Networking

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May 15, 2015

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Version/s:

When a NetworkTransform is added to a gameObject is detects Rigidbody and Rigidbody2D components and sets the SyncTransformMode to m... Read more

0
votes
Fixed

Objects change colors after playback (ambient probe gets messed up?)

Shaders

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Feb 19, 2015

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Version/s: 5.0.0f3

Run attached scene.Stop.---> Cubes in the scene change colors.Regression from 5.0f2 After stop playing the scene the changed colo... Read more

0
votes
Fixed

[2D][Tilemap] NullReferenceException in console when grid component is d...

2D

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Nov 25, 2020

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Version/s: 2020.2.0b13, 2021.1.0a7

[2D][Tilemap] NullReferenceException in console when grid component is disabled and palette select tool is used When grid component ... Read more

0
votes
Fixed

[TextMeshPro][Android] FontAssets created with TMP_FontAsset.CreateFontA...

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May 04, 2023

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Version/s: 2022.3.43f1, 2023.2.0a20, 2023.3.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Build and run on an Android device3. Observe Player Expected result: T... Read more

0
votes
Fixed

ParticleSystem forces DeferredRendering to have Forward pass which resul...

Shadows/Lights

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Nov 14, 2019

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Version/s: 2017.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Steps to reproduce:1. Open user's attached project "Shadows.zip"2. Open "RecieveShadows" scene3. Open Frame Debug window4. Notice th... Read more

0
votes
Fixed

[Mesh] Setting mesh.uv throws Null Reference exception

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Add DoPlace component to any game object3. Press play4. Notice exception in console Regressi... Read more

0
votes
Fixed

Rendering stops and light cookie error is spammed when light limit is re...

Universal RP

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Dec 02, 2022

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Version/s: 2022.2.0b16, 2023.1.0a21, 2023.2.0a1

Mobile has a per frustrum light limit of 32 in URP. The expected result when this limit is hit is light popping. When the limit is h... Read more

0
votes
Won't Fix

[WindowsMR] Player window does not open if the user toggles XR off and c...

XR SDK

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May 16, 2019

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Version/s: 2019.3.0a3

REPRO STEPS 1. Load attached project2. Build/Deploy to WMR locally on machine with "WindowsMR" as top-most SDK in Player Settings(Sh... Read more

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