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[Apple M1] Crash on MTLGetEnvCase<MTLErrorModeType> on startup when 'm_A...
How to reproduce: 1. Open the attached project (reproduction.zip) Reproducible with: 2019.3.0a10, 2019.4.20f1, 2020.1.17f1, 2020.2.... Read more
[IL2CPP] Nullable variables become null in a generic method in IL2CPP bu...
How to reproduce: 1. Open the "SampleScene" scene in the attached "TestIl2CPP.zip" 2. Make sure IL2CPP BackEnd is selected 3. Build ... Read more
[DX12/Vulkan] Compute shader (Sort): Property (deadElementCount) at kern...
Repro steps: 1. Open an HDRP/VFX-enabled project 2. Set the project's Graphics API to DX12 or Vulkan. 3. Import the attached package... Read more
Duplicate Collider 2D when editing Colliders in GameObject that has 2 Co...
How to reproduce: 1. Open a new project 2. Create an empty GameObject 3. Add 2x Capsule Collider 2D to that GameObject 4. Change on... Read more
[Shadergraph] Undoing an inline input entry to a node while an edge is p...
Reproduces in Master going back to 10.2.2 Doesn't repro in 9.0.0-preview.73 Repro steps: 1. Create a Universal Lit shadergraph 2. P... Read more
[UIR] R32G32B32A32_SFloat Not Supported on OpenGL ES 3.0 and 3.1
With OpenGL ES 3.0 and 3.1, when the device supportes texture sampling from the vertex shader, we store the shader info data in a RG... Read more
[UWP] [WMR] OnGUI UI Elements break on HMD
How to reproduce: 1. Open the attached "Test WMR GUI.zip" project 2. Plug-in Acer HMD device 2. Switch and Build to UWP 3. Open Visu... Read more
UIElementsEditorUtility exception causes an infinite layout error loop
Reproduction steps: 1. Open any Project Expected result: The Project opens, if Layout fails to load, pressing "Load Default Layout"... Read more
[XR][URP] RenderObjects RenderFeature does not render objects when Event...
Reproduction steps: 1. Open the attached "render_objects_bug.zip" project 2. Load the "SampleScene" 3. Note that the "Drywall Panel... Read more
Assembly Definition and Assembly Definition Reference asset inspectors a...
Steps to reproduce: 1. Create/Open any project 2. Create and select an Assembly Definition or Assembly Definition Reference file 3.... Read more
All about bugs
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Latest issues
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