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0
votes
By Design

[Windows] MeshTopology.Point geometry is not displaying in WebGL

WebGL

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Jul 12, 2017

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Version/s: 5.6.2p1

To reproduce: 1. Download attached project "GL.zip" and open in Unity 2. Enter Play mode Note: Observe that MeshTopology.Point geom... Read more

0
votes
Fixed

[Standalone] Artifacts (interpolation) when running build on non-native ...

Deployment Management

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Jul 14, 2017

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Version/s: 2017.1.0f3

How to reproduce: 1. Open user-supplied project 2. Load scene "main" 3. Build & run 4. Select a non-native resolution (tested on 102... Read more

0
votes
Fixed

"Deferred" Rendering Path not rendering 2D Tilemap

2D

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Jul 14, 2017

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Version/s: 2017.2.0b2

Repro steps: 1. Open "MinimalReproProject.zip" 2. Open "Scene" scene 3. Click on the Main Camera 4. See how the sprites are rendere... Read more

8
votes
Fixed

Button can't be clicked if Z scale is set to 0

uGUI

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Jul 14, 2017

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Version/s: 2017.1.0f3

Repro steps: 1. Create a New Project 2. Create a Button 3. Set the Canvas "Render mode" to "World Space" 4. Set the Buttons Z Scale... Read more

6
votes
Fixed

[Metal][NVIDIA] Grass Textures are flickering when using Post Processing...

Terrain

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Jun 24, 2017

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Version/s: 5.6.2f1

How to reproduce: 1. Open "GrassFlicker" project and "1ksubmit" scene 2. Expand "FPSController" GameObject in Hierarchy and click o... Read more

0
votes
By Design

Dragging a sprite into Scene View no longer auto-imports to Assets

Scene Management

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Jul 17, 2017

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Version/s: 2017.3.0a1

Dragging a sprite into Scene View no longer auto-imports to Assets 1. Create a new project, in 3D mode 2. Open File Explorer (Windo... Read more

0
votes
By Design

Test Runner's parameterized tests does not assert error on failure when ...

Themes

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Jul 10, 2017

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Version/s: 2017.1.0f1

Steps to reproduce: 1. Open the attached project 2. Open Test Runner 3. Press Run All in Edit Mode 4. Observe the child remains gray... Read more

0
votes
Fixed

Multiple Assets with identical GUIDs are not assigned new ones if they a...

Editor - Other

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Jul 14, 2017

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Version/s: 5.3.8f2

Repro steps: 1. Open "asset-guid.zip" 2. In File Explorer copy the "Assets\enUS" subdirectory. This will create two assets with the... Read more

0
votes
Fixed

A method with PostProcessSceneAttribute is not called after loading the ...

Scene Management

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Jul 16, 2017

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Version/s: 2017.2.0b3

How to reproduce: 1. Open the attached "PostProcessScene" project and "Scene_1" scene 2. Observe the Loader.cs and SceneProcessor.cs... Read more

0
votes
Fixed

Drag and drop applies changes to a prefab with timeline when in preview ...

Timeline

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Jun 29, 2017

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Version/s: 2017.1.0b5

Steps to reproduce: 1. Open any Unity project 2. Create a new GameObject in the Hierarchy 3. Add a timeline to a GameObject via the ... Read more

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