Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.1.X, 2017.2.X, 2017.3.X
Votes
0
Found in
2017.1.0b5
Issue ID
925381
Regression
No
Drag and drop applies changes to a prefab with timeline when in preview mode which cannot be reverted
Steps to reproduce:
1. Open any Unity project
2. Create a new GameObject in the Hierarchy
3. Add a timeline to a GameObject via the Timeline Editor window
4. Drag and drop 'GameObject' to the Project View to create a prefab
5. Make any changes to the GameObject
6. Make sure Timeline is in Preview mode
7. Drag and drop 'GameObject' on top of the GameObject prefab in the Project View
Actual behavior: changes were applied to a GameObject which was in Preview mode which cannot be reverted
Expected result: drag and drop shouldn't apply changes to a prefab when in Preview mode
Reproducible with: 2017.1.0f3, 2017.2.0b3
Fixed in: 2017.1.2p4, 2017.2.0p3, 2017.3.0b9
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity freezes when opening a project
- [Silicon] Artifacts appear in the Game view when resizing the window/entering the Play Mode in a specific project
- Marker in the animation’s preview window doesn’t stop when reaching the end of the timeline and jumps to the start of the animation when moving it with the cursor
- Animation Event marker is not placed on the current time of the timeline when using the “Add Event” button
- Editor crashes on vector_map<ConstantString,AssetBundle when using the LoadAssetAsync function
Add comment