Search Issue Tracker
Fixed in 2017.2.0f3
Fixed in 2017.2.X
Votes
0
Found in
2017.1.0f3
Issue ID
930948
Regression
Yes
[Standalone] Artifacts (interpolation) when running build on non-native resolution in full-screen mode
How to reproduce:
1. Open user-supplied project
2. Load scene "main"
3. Build & run
4. Select a non-native resolution (tested on 1024x768 and 1280x768 using 1920x1080 screen)
5. Click "Play!"
Expected result: Text should be smooth when the project is built.
Actual result: Text has artifacts (is choppy) when built.
Reproducible on: 2017.2.0b3, 2017.2.0b2, 2017.1.0f3, 2017.1.0b4, 2017.1.0a6
No reproducible on: 5.6.2p4, 5.6.2p3, 5.6.0f1, 5.5.2p2
Regression introduced somewhere between 2017.1.0a1 and 2017.1.0a6 (could not test 2017.1.0a1 through 2017.1.0a5 because of either crashes or black screen when running the build)
Note: Artifacts appear even on the mandatory Unity splash screen (free users).
Fixed in: 2017.2.0f2, 2017.3.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Performance Samples are using the obsolete "FindFirstObjectByType" method
- [UVCS] Wrong folder moved to changelist after shelve/unshelve sequence
- Object Selector becomes unresponsive when selecting root UI Document as Data Source for Add Binding in UI Builder
- Search #Light.m_Shadows.m_Type query block does not detect default Light objects in Scene unless they were modified
- Shader Graph "Create Node" menu has a doubled text in search when the text was deleted replaced to the space and then the exact same text was entered
Add comment